Mercurial > sdl-ios-xcode
view src/thread/riscos/SDL_systhread.c @ 2661:d38309be5178 gsoc2008_audio_resampling
The windowed sinc filter generation code seems to be working fine. The FIR filtering code is also now working reasonably well. Occasionally the FIR filter will pop, but setting the normalization factor lower seems to help this. I suspect the problem is in the fixed point multiply/add. I also have a hunch the zero stuffing/sample discarding code is not correct, and I'll look at that soon to get it sorted out.
author | Aaron Wishnick <schnarf@gmail.com> |
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date | Wed, 02 Jul 2008 08:04:50 +0000 |
parents | c121d94672cb |
children | 4436464c4f51 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* RISC OS version based on pthreads linux source */ #include "SDL_thread.h" #include "../SDL_systhread.h" #if SDL_THREADS_DISABLED int SDL_SYS_CreateThread(SDL_Thread * thread, void *args) { SDL_SetError ("Threads have not been compiled into this version of the library"); return (-1); } void SDL_SYS_SetupThread(void) { return; } Uint32 SDL_ThreadID(void) { return (0); } void SDL_SYS_WaitThread(SDL_Thread * thread) { return; } void SDL_SYS_KillThread(SDL_Thread * thread) { return; } #else #include <signal.h> /* List of signals to mask in the subthreads */ static int sig_list[] = { SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGCHLD, SIGWINCH, SIGVTALRM, SIGPROF, 0 }; #include <pthread.h> int riscos_using_threads = 0; Uint32 riscos_main_thread = 0; /* Thread running events */ static void * RunThread(void *data) { SDL_RunThread(data); pthread_exit((void *) 0); return ((void *) 0); /* Prevent compiler warning */ } int SDL_SYS_CreateThread(SDL_Thread * thread, void *args) { pthread_attr_t type; /* Set the thread attributes */ if (pthread_attr_init(&type) != 0) { SDL_SetError("Couldn't initialize pthread attributes"); return (-1); } pthread_attr_setdetachstate(&type, PTHREAD_CREATE_JOINABLE); /* Create the thread and go! */ if (pthread_create(&thread->handle, &type, RunThread, args) != 0) { SDL_SetError("Not enough resources to create thread"); return (-1); } if (riscos_using_threads == 0) { riscos_using_threads = 1; riscos_main_thread = SDL_ThreadID(); } return (0); } void SDL_SYS_SetupThread(void) { int i; sigset_t mask; /* Mask asynchronous signals for this thread */ sigemptyset(&mask); for (i = 0; sig_list[i]; ++i) { sigaddset(&mask, sig_list[i]); } pthread_sigmask(SIG_BLOCK, &mask, 0); #ifdef PTHREAD_CANCEL_ASYNCHRONOUS /* Allow ourselves to be asynchronously cancelled */ { int oldstate; pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, &oldstate); } #endif } Uint32 SDL_ThreadID(void) { return ((Uint32) pthread_self()); } void SDL_SYS_WaitThread(SDL_Thread * thread) { pthread_join(thread->handle, 0); } void SDL_SYS_KillThread(SDL_Thread * thread) { #ifdef PTHREAD_CANCEL_ASYNCHRONOUS pthread_cancel(thread->handle); #else pthread_kill(thread->handle, SIGKILL); #endif } #endif /* vi: set ts=4 sw=4 expandtab: */