Mercurial > sdl-ios-xcode
view docs/man3/SDL_QuitEvent.3 @ 2661:d38309be5178 gsoc2008_audio_resampling
The windowed sinc filter generation code seems to be working fine. The FIR filtering code is also now working reasonably well. Occasionally the FIR filter will pop, but setting the normalization factor lower seems to help this. I suspect the problem is in the fixed point multiply/add. I also have a hunch the zero stuffing/sample discarding code is not correct, and I'll look at that soon to get it sorted out.
author | Aaron Wishnick <schnarf@gmail.com> |
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date | Wed, 02 Jul 2008 08:04:50 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
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.TH "SDL_QuitEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" .SH "NAME" SDL_QuitEvent \- Quit requested event .SH "STRUCTURE DEFINITION" .PP .nf \f(CWtypedef struct{ Uint8 type } SDL_QuitEvent;\fR .fi .PP .SH "STRUCTURE DATA" .TP 20 \fBtype\fR \fBSDL_QUIT\fP .SH "DESCRIPTION" .PP \fBSDL_QuitEvent\fR is a member of the \fI\fBSDL_Event\fR\fR union and is used whan an event of type \fBSDL_QUIT\fP is reported\&. .PP As can be seen, the SDL_QuitEvent structure serves no useful purpose\&. The event itself, on the other hand, is very important\&. If you filter out or ignore a quit event then it is impossible for the user to close the window\&. On the other hand, if you do accept a quit event then the application window will be closed, and screen updates will still report success event though the application will no longer be visible\&. .PP .RS \fBNote: .PP The macro \fBSDL_QuitRequested\fP will return non-zero if a quit event is pending .RE .SH "SEE ALSO" .PP \fI\fBSDL_Event\fR\fR, \fI\fBSDL_SetEventFilter\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59