view docs/man3/SDL_GetGammaRamp.3 @ 2661:d38309be5178 gsoc2008_audio_resampling

The windowed sinc filter generation code seems to be working fine. The FIR filtering code is also now working reasonably well. Occasionally the FIR filter will pop, but setting the normalization factor lower seems to help this. I suspect the problem is in the fixed point multiply/add. I also have a hunch the zero stuffing/sample discarding code is not correct, and I'll look at that soon to get it sorted out.
author Aaron Wishnick <schnarf@gmail.com>
date Wed, 02 Jul 2008 08:04:50 +0000
parents 546f7c1eb755
children 1238da4a7112
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.TH "SDL_GetGammaRamp" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_GetGammaRamp \- Gets the color gamma lookup tables for the display
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_GetGammaRamp\fP\fR(\fBUint16 *redtable, Uint16 *greentable, Uint16 *bluetable\fR);
.SH "DESCRIPTION"
.PP
Gets the gamma translation lookup tables currently used by the display\&. Each table is an array of 256 Uint16 values\&.
.PP
Not all display hardware is able to change gamma\&.
.SH "RETURN VALUE"
.PP
Returns -1 on error\&.
.SH "SEE ALSO"
.PP
\fISDL_SetGamma\fR \fISDL_SetGammaRamp\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01