view docs/man3/SDL_PauseAudio.3 @ 2998:d364ee9b9c15

Date: Sun, 04 Jan 2009 20:53:30 +0100 From: Couriersud Subject: SDL1.3 DirectFB patches The attached contains the following directfb changes: - Dynamic loading of libdirectfb.so. This may to turned off as well in configure - Use linux-input by default. May be switched off by environment variable. - Added some code which will use directfb's x11 backend when DISPLAY is set.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 04 Jan 2009 23:43:33 +0000
parents 546f7c1eb755
children 1238da4a7112
line wrap: on
line source

.TH "SDL_PauseAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_PauseAudio \- Pauses and unpauses the audio callback processing
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_PauseAudio\fP\fR(\fBint pause_on\fR);
.SH "DESCRIPTION"
.PP
This function pauses and unpauses the audio callback processing\&. It should be called with \fBpause_on\fR=0 after opening the audio device to start playing sound\&. This is so you can safely initialize data for your callback function after opening the audio device\&. Silence will be written to the audio device during the pause\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_GetAudioStatus\fP\fR, \fI\fBSDL_OpenAudio\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58