Mercurial > sdl-ios-xcode
view src/video/win32/SDL_win32mouse.c @ 3235:d35b649858e0
David Carre to Sam
Hello sam, me again.
I'v fixed another bug in the pandora code, it's on the no-X videodriver, i forgot to add some code to destroy the window so it was impossible to reload SDL inside the same application (eglTerminate).
You'll find the svn diff attached.
See you,
David.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 11 Aug 2009 13:45:01 +0000 |
parents | 0d12e8f1de3c |
children | 5d7ef5970073 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /* we need to define it, so that raw input is included*/ #if (_WIN32_WINNT < 0x0501) #undef _WIN32_WINNT #define _WIN32_WINNT 0x0501 #endif #include "SDL_config.h" #include "SDL_win32video.h" #include "../../events/SDL_mouse_c.h" extern HANDLE *mice; extern int total_mice; extern int tablet; void WIN_InitMouse(_THIS) { int index = 0; RAWINPUTDEVICELIST *deviceList = NULL; int devCount = 0; int i; int tmp = 0; char *buffer = NULL; char *tab = "wacom"; /* since windows does't give us handles to tablets, we have to detect a tablet by it's name */ const char *rdp = "rdp_mou"; SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; /* WinCE has no RawInputDeviceList */ #ifdef _WIN32_WCE SDL_Mouse mouse; SDL_zero(mouse); mouse.id = 0; SDL_AddMouse(&mouse, "Stylus", 0, 0, 1); #else /* we're checking for the number of rawinput devices */ if (GetRawInputDeviceList(NULL, &devCount, sizeof(RAWINPUTDEVICELIST))) { return; } deviceList = SDL_malloc(sizeof(RAWINPUTDEVICELIST) * devCount); /* we're getting the raw input device list */ GetRawInputDeviceList(deviceList, &devCount, sizeof(RAWINPUTDEVICELIST)); mice = SDL_malloc(devCount * sizeof(HANDLE)); /* we're getting the details of the devices */ for (i = 0; i < devCount; ++i) { int is_rdp = 0; int j; int k; char *default_device_name = "Pointing device xx"; const char *reg_key_root = "System\\CurrentControlSet\\Enum\\"; char *device_name = SDL_malloc(256 * sizeof(char)); char *key_name = NULL; char *tmp_name = NULL; LONG rc = 0; HKEY hkey; DWORD regtype = REG_SZ; DWORD out = 256 * sizeof(char); SDL_Mouse mouse; int l; if (deviceList[i].dwType != RIM_TYPEMOUSE) { /* if a device isn't a mouse type we don't want it */ continue; } if (GetRawInputDeviceInfoA (deviceList[i].hDevice, RIDI_DEVICENAME, NULL, &tmp) < 0) { continue; } buffer = SDL_malloc((tmp + 1) * sizeof(char)); key_name = SDL_malloc((tmp + SDL_strlen(reg_key_root) + 1) * sizeof(char)); /* we're getting the device registry path and polishing it to get it's name, surely there must be an easier way, but we haven't found it yet */ if (GetRawInputDeviceInfoA (deviceList[i].hDevice, RIDI_DEVICENAME, buffer, &tmp) < 0) { continue; } buffer += 4; tmp -= 4; tmp_name = buffer; for (j = 0; j < tmp; ++j) { if (*tmp_name == '#') { *tmp_name = '\\'; } else if (*tmp_name == '{') { break; } ++tmp_name; } *tmp_name = '\0'; SDL_memcpy(key_name, reg_key_root, SDL_strlen(reg_key_root)); SDL_memcpy(key_name + (SDL_strlen(reg_key_root)), buffer, j + 1); l = SDL_strlen(key_name); is_rdp = 0; if (l >= 7) { for (j = 0; j < l - 7; ++j) { for (k = 0; k < 7; ++k) { if (rdp[k] != SDL_tolower((unsigned char) key_name[j + k])) { break; } } if (k == 7) { is_rdp = 1; break; } } } buffer -= 4; if (is_rdp == 1) { SDL_free(buffer); SDL_free(key_name); SDL_free(device_name); is_rdp = 0; continue; } /* we're opening the registry key to get the mouse name */ rc = RegOpenKeyExA(HKEY_LOCAL_MACHINE, key_name, 0, KEY_READ, &hkey); if (rc != ERROR_SUCCESS) { SDL_memcpy(device_name, default_device_name, SDL_strlen(default_device_name)); } rc = RegQueryValueExA(hkey, "DeviceDesc", NULL, ®type, device_name, &out); RegCloseKey(hkey); if (rc != ERROR_SUCCESS) { SDL_memcpy(device_name, default_device_name, SDL_strlen(default_device_name)); } /* we're saving the handle to the device */ mice[index] = deviceList[i].hDevice; SDL_zero(mouse); mouse.id = index; l = SDL_strlen(device_name); /* we're checking if the device isn't by any chance a tablet */ if (data->wintabDLL && tablet == -1) { for (j = 0; j < l - 5; ++j) { for (k = 0; k < 5; ++k) { if (tab[k] != SDL_tolower((unsigned char) device_name[j + k])) { break; } } if (k == 5) { tablet = index; break; } } } /* if it's a tablet, let's read it's maximum and minimum pressure */ if (tablet == index) { AXIS pressure; int cursors; data->WTInfoA(WTI_DEVICES, DVC_NPRESSURE, &pressure); data->WTInfoA(WTI_DEVICES, DVC_NCSRTYPES, &cursors); SDL_AddMouse(&mouse, device_name, pressure.axMax, pressure.axMin, cursors); } else { SDL_AddMouse(&mouse, device_name, 0, 0, 1); } ++index; SDL_free(buffer); SDL_free(key_name); } total_mice = index; SDL_free(deviceList); #endif /*_WIN32_WCE*/ } void WIN_QuitMouse(_THIS) { SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; /* let's delete all of the mice */ SDL_MouseQuit(); } /* vi: set ts=4 sw=4 expandtab: */