view src/video/directfb/SDL_DirectFB_video.c @ 3235:d35b649858e0

David Carre to Sam Hello sam, me again. I'v fixed another bug in the pandora code, it's on the no-X videodriver, i forgot to add some code to destroy the window so it was impossible to reload SDL inside the same application (eglTerminate). You'll find the svn diff attached. See you, David.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 11 Aug 2009 13:45:01 +0000
parents 62d4992e5a92
children 4b594623401b
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org

    SDL1.3 implementation by couriersud@arcor.de
	
*/


#include "SDL_config.h"

/* DirectFB video driver implementation.
*/

#include <fcntl.h>
#include <unistd.h>
#include <sys/mman.h>

#include <directfb.h>
#include <directfb_version.h>
#include <directfb_strings.h>

#include "SDL_video.h"
#include "SDL_mouse.h"
#include "../SDL_sysvideo.h"
#include "../SDL_pixels_c.h"
#include "../../events/SDL_events_c.h"
#include "SDL_DirectFB_video.h"
#include "SDL_DirectFB_events.h"
#include "SDL_DirectFB_render.h"
#include "SDL_DirectFB_mouse.h"

#include "SDL_DirectFB_dyn.h"

/* Initialization/Query functions */
static int DirectFB_VideoInit(_THIS);
static void DirectFB_VideoQuit(_THIS);

static int DirectFB_Available(void);
static SDL_VideoDevice *DirectFB_CreateDevice(int devindex);

#if 0
static int DirectFB_SetDisplayGammaRamp(_THIS, Uint16 * ramp);
static int DirectFB_GetDisplayGammaRamp(_THIS, Uint16 * ramp);
#endif

VideoBootStrap DirectFB_bootstrap = {
    "directfb", "DirectFB",
    DirectFB_Available, DirectFB_CreateDevice
};

/* DirectFB driver bootstrap functions */

static int
DirectFB_Available(void)
{
    if (!SDL_DirectFB_LoadLibrary())
        return 0;
    SDL_DirectFB_UnLoadLibrary();
    return 1;
}

static void
DirectFB_DeleteDevice(SDL_VideoDevice * device)
{
    SDL_DirectFB_UnLoadLibrary();
    SDL_DFB_FREE(device->driverdata);
    SDL_DFB_FREE(device);
}

static SDL_VideoDevice *
DirectFB_CreateDevice(int devindex)
{
    SDL_VideoDevice *device;

    if (!SDL_DirectFB_LoadLibrary())
        return NULL;

    /* Initialize all variables that we clean on shutdown */
    SDL_DFB_CALLOC(device, 1, sizeof(SDL_VideoDevice));

    /* Set the function pointers */

    /* Set the function pointers */
    device->VideoInit = DirectFB_VideoInit;
    device->VideoQuit = DirectFB_VideoQuit;
    device->GetDisplayModes = DirectFB_GetDisplayModes;
    device->SetDisplayMode = DirectFB_SetDisplayMode;
#if 0
    device->SetDisplayGammaRamp = DirectFB_SetDisplayGammaRamp;
    device->GetDisplayGammaRamp = DirectFB_GetDisplayGammaRamp;
#else
    device->SetDisplayGammaRamp = NULL;
    device->GetDisplayGammaRamp = NULL;
#endif
    device->PumpEvents = DirectFB_PumpEventsWindow;
    device->CreateWindow = DirectFB_CreateWindow;
    device->CreateWindowFrom = DirectFB_CreateWindowFrom;
    device->SetWindowTitle = DirectFB_SetWindowTitle;
    device->SetWindowIcon = DirectFB_SetWindowIcon;
    device->SetWindowPosition = DirectFB_SetWindowPosition;
    device->SetWindowSize = DirectFB_SetWindowSize;
    device->ShowWindow = DirectFB_ShowWindow;
    device->HideWindow = DirectFB_HideWindow;
    device->RaiseWindow = DirectFB_RaiseWindow;
    device->MaximizeWindow = DirectFB_MaximizeWindow;
    device->MinimizeWindow = DirectFB_MinimizeWindow;
    device->RestoreWindow = DirectFB_RestoreWindow;
    device->SetWindowGrab = DirectFB_SetWindowGrab;
    device->DestroyWindow = DirectFB_DestroyWindow;
    device->GetWindowWMInfo = DirectFB_GetWindowWMInfo;

#if SDL_DIRECTFB_OPENGL
    device->GL_LoadLibrary = DirectFB_GL_LoadLibrary;
    device->GL_GetProcAddress = DirectFB_GL_GetProcAddress;
    device->GL_MakeCurrent = DirectFB_GL_MakeCurrent;

    device->GL_CreateContext = DirectFB_GL_CreateContext;
    device->GL_SetSwapInterval = DirectFB_GL_SetSwapInterval;
    device->GL_GetSwapInterval = DirectFB_GL_GetSwapInterval;
    device->GL_SwapWindow = DirectFB_GL_SwapWindow;
    device->GL_DeleteContext = DirectFB_GL_DeleteContext;

#endif

    device->free = DirectFB_DeleteDevice;

    return device;
  error:
    if (device)
        free(device);
    return (0);
}

static const DirectFBSurfaceDrawingFlagsNames(drawing_flags);
static const DirectFBSurfaceBlittingFlagsNames(blitting_flags);
static const DirectFBAccelerationMaskNames(acceleration_mask);

static void
DirectFB_DeviceInformation(IDirectFB * dfb)
{
    DFBGraphicsDeviceDescription desc;
    int n;

    dfb->GetDeviceDescription(dfb, &desc);

    fprintf(LOG_CHANNEL, "DirectFB Device Information\n");
    fprintf(LOG_CHANNEL, "===========================\n");
    fprintf(LOG_CHANNEL, "Name:           %s\n", desc.name);
    fprintf(LOG_CHANNEL, "Vendor:         %s\n", desc.vendor);
    fprintf(LOG_CHANNEL, "Driver Name:    %s\n", desc.driver.name);
    fprintf(LOG_CHANNEL, "Driver Vendor:  %s\n", desc.driver.vendor);
    fprintf(LOG_CHANNEL, "Driver Version: %d.%d\n", desc.driver.major,
            desc.driver.minor);

    fprintf(LOG_CHANNEL, "\nVideo memoory:  %d\n", desc.video_memory);

    fprintf(LOG_CHANNEL, "\nBlitting flags:\n");
    for (n = 0; blitting_flags[n].flag; n++) {
        if (desc.blitting_flags & blitting_flags[n].flag)
            printf("    %s\n", blitting_flags[n].name);
    }

    fprintf(LOG_CHANNEL, "\nDrawing flags:\n");
    for (n = 0; drawing_flags[n].flag; n++) {
        if (desc.drawing_flags & drawing_flags[n].flag)
            printf("    %s\n", drawing_flags[n].name);
    }

    fprintf(LOG_CHANNEL, "\nAcceleration flags:\n");
    for (n = 0; acceleration_mask[n].mask; n++) {
        if (desc.acceleration_mask & acceleration_mask[n].mask)
            printf("    %s\n", acceleration_mask[n].name);
    }


}

static int
DirectFB_VideoInit(_THIS)
{
    IDirectFB *dfb = NULL;
    DFB_DeviceData *devdata = NULL;
    char *stemp;
    DFBResult ret;

    SDL_DFB_CALLOC(devdata, 1, sizeof(*devdata));

    SDL_DFB_CHECKERR(DirectFBInit(NULL, NULL));

    /* avoid switching to the framebuffer when we
     * are running X11 */
    stemp = SDL_getenv(DFBENV_USE_X11_CHECK);
    if (stemp)
        ret = atoi(stemp);
    else
        ret = 1;

    if (ret) {
        if (SDL_getenv("DISPLAY"))
            DirectFBSetOption("system", "x11");
        else
            DirectFBSetOption("disable-module", "x11input");
    }

    devdata->use_linux_input = 1;       /* default: on */
    stemp = SDL_getenv(DFBENV_USE_LINUX_INPUT);
    if (stemp)
        devdata->use_linux_input = atoi(stemp);

    if (!devdata->use_linux_input)
        DirectFBSetOption("disable-module", "linux_input");

    SDL_DFB_CHECKERR(DirectFBCreate(&dfb));

    DirectFB_DeviceInformation(dfb);
    devdata->use_yuv_underlays = 0;     /* default: off */
    stemp = SDL_getenv(DFBENV_USE_YUV_UNDERLAY);
    if (stemp)
        devdata->use_yuv_underlays = atoi(stemp);


    /* Create global Eventbuffer for axis events */
    if (devdata->use_linux_input) {
        SDL_DFB_CHECKERR(dfb->CreateInputEventBuffer(dfb, DICAPS_ALL,
                                                     DFB_TRUE,
                                                     &devdata->events));
    } else {
        SDL_DFB_CHECKERR(dfb->CreateInputEventBuffer(dfb, DICAPS_AXES
                                                     /*DICAPS_ALL */ ,
                                                     DFB_TRUE,
                                                     &devdata->events));
    }

    devdata->initialized = 1;

    /* simple window manager support */
    stemp = SDL_getenv(DFBENV_USE_WM);
    if (stemp)
        devdata->has_own_wm = atoi(stemp);
    else
        devdata->has_own_wm = 0;

    devdata->dfb = dfb;
    devdata->firstwin = NULL;

    _this->driverdata = devdata;

    DirectFB_InitModes(_this);

#if SDL_DIRECTFB_OPENGL
    DirectFB_GL_Initialize(_this);
#endif

    DirectFB_AddRenderDriver(_this);
    DirectFB_InitMouse(_this);
    DirectFB_InitKeyboard(_this);

    return 0;


  error:
    SDL_DFB_FREE(devdata);
    SDL_DFB_RELEASE(dfb);
    return -1;
}

static void
DirectFB_VideoQuit(_THIS)
{
    DFB_DeviceData *devdata = (DFB_DeviceData *) _this->driverdata;

    DirectFB_QuitModes(_this);
    DirectFB_QuitKeyboard(_this);
    DirectFB_QuitMouse(_this);

    SDL_DFB_RELEASE(devdata->events);
    SDL_DFB_RELEASE(devdata->dfb);

#if SDL_DIRECTFB_OPENGL
    DirectFB_GL_Shutdown(_this);
#endif

    devdata->initialized = 0;
}

#if 0
static int
DirectFB_SetDisplayGammaRamp(_THIS, Uint16 * ramp)
{
    return -1;
}

static int
DirectFB_GetDisplayGammaRamp(_THIS, Uint16 * ramp)
{
    return -1;
}
#endif