Mercurial > sdl-ios-xcode
view docs/man3/SDL_FreeSurface.3 @ 3235:d35b649858e0
David Carre to Sam
Hello sam, me again.
I'v fixed another bug in the pandora code, it's on the no-X videodriver, i forgot to add some code to destroy the window so it was impossible to reload SDL inside the same application (eglTerminate).
You'll find the svn diff attached.
See you,
David.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 11 Aug 2009 13:45:01 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
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.TH "SDL_FreeSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_FreeSurface \- Frees (deletes) a SDL_Surface .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_FreeSurface\fP\fR(\fBSDL_Surface *surface\fR); .SH "DESCRIPTION" .PP Frees the resources used by a previously created \fBSDL_Surface\fR\&. If the surface was created using \fISDL_CreateRGBSurfaceFrom\fR then the pixel data is not freed\&. .SH "SEE ALSO" .PP \fI\fBSDL_CreateRGBSurface\fP\fR \fI\fBSDL_CreateRGBSurfaceFrom\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01