view docs/html/sdlvideomodeok.html @ 3235:d35b649858e0

David Carre to Sam Hello sam, me again. I'v fixed another bug in the pandora code, it's on the no-X videodriver, i forgot to add some code to destroy the window so it was impossible to reload SDL inside the same application (eglTerminate). You'll find the svn diff attached. See you, David.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 11 Aug 2009 13:45:01 +0000
parents 355632dca928
children
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><H1
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>SDL_VideoModeOK</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN1202"
></A
><H2
>Name</H2
>SDL_VideoModeOK&nbsp;--&nbsp;Check to see if a particular video mode is supported.</DIV
><DIV
CLASS="REFSYNOPSISDIV"
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>Synopsis</H2
><DIV
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><P
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_VideoModeOK</B
></CODE
>(int width, int height, int bpp, Uint32 flags);</CODE
></P
><P
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></DIV
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><DIV
CLASS="REFSECT1"
><A
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></A
><H2
>Description</H2
><P
><TT
CLASS="FUNCTION"
>SDL_VideoModeOK</TT
> returns <SPAN
CLASS="RETURNVALUE"
>0</SPAN
> 
if the requested mode is not supported under any bit depth, or returns the 
bits-per-pixel of the closest available mode with the given width, height and requested <A
HREF="sdlsurface.html"
>surface</A
> flags (see <A
HREF="sdlsetvideomode.html"
><TT
CLASS="FUNCTION"
>SDL_SetVideoMode</TT
></A
>).</P
><P
>The bits-per-pixel value returned is only a suggested mode. You can usually request and bpp you want when <A
HREF="sdlsetvideomode.html"
>setting</A
>  the video mode and SDL will emulate that color depth with a shadow video surface.</P
><P
>The arguments to <TT
CLASS="FUNCTION"
>SDL_VideoModeOK</TT
> are the same ones you 
would pass to <A
HREF="sdlsetvideomode.html"
>SDL_SetVideoMode</A
></P
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><H2
>Example</H2
><PRE
CLASS="PROGRAMLISTING"
>SDL_Surface *screen;
Uint32 bpp;
.
.
.
printf("Checking mode 640x480@16bpp.\n");
bpp=SDL_VideoModeOK(640, 480, 16, SDL_HWSURFACE);

if(!bpp){
  printf("Mode not available.\n");
  exit(-1);
}

printf("SDL Recommends 640x480@%dbpp.\n", bpp);
screen=SDL_SetVideoMode(640, 480, bpp, SDL_HWSURFACE);
.
.</PRE
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><H2
>See Also</H2
><P
><A
HREF="sdlsetvideomode.html"
><TT
CLASS="FUNCTION"
>SDL_SetVideoMode</TT
></A
>,
<A
HREF="sdlgetvideoinfo.html"
><TT
CLASS="FUNCTION"
>SDL_GetVideoInfo</TT
></A
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