view docs/html/sdlsetgamma.html @ 3235:d35b649858e0

David Carre to Sam Hello sam, me again. I'v fixed another bug in the pandora code, it's on the no-X videodriver, i forgot to add some code to destroy the window so it was impossible to reload SDL inside the same application (eglTerminate). You'll find the svn diff attached. See you, David.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 11 Aug 2009 13:45:01 +0000
parents 355632dca928
children
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>SDL_SetGamma</TITLE
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><H1
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>SDL_SetGamma</H1
><DIV
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><A
NAME="AEN1569"
></A
><H2
>Name</H2
>SDL_SetGamma&nbsp;--&nbsp;Sets the color gamma function for the display</DIV
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>Synopsis</H2
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_SetGamma</B
></CODE
>(float redgamma, float greengamma, float bluegamma);</CODE
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><A
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><H2
>Description</H2
><P
>Sets the "gamma function" for the display of each color component.  Gamma
controls the brightness/contrast of colors displayed on the screen.
A gamma value of <TT
CLASS="CONSTANT"
>1.0</TT
> is identity (i.e., no adjustment
is made).</P
><P
>This function adjusts the gamma based on the "gamma function" parameter,
you can directly specify lookup tables for gamma adjustment with
<A
HREF="sdlsetgammaramp.html"
>SDL_SetGammaRamp</A
>.</P
><P
>Not all display hardware is able to change gamma.</P
></DIV
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><A
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><H2
>Return Value</H2
><P
>Returns -1 on error (or if gamma adjustment is not supported).</P
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><H2
>See Also</H2
><P
><A
HREF="sdlgetgammaramp.html"
>SDL_GetGammaRamp</A
>
<A
HREF="sdlsetgammaramp.html"
>SDL_SetGammaRamp</A
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