view docs/html/sdllockaudio.html @ 3235:d35b649858e0

David Carre to Sam Hello sam, me again. I'v fixed another bug in the pandora code, it's on the no-X videodriver, i forgot to add some code to destroy the window so it was impossible to reload SDL inside the same application (eglTerminate). You'll find the svn diff attached. See you, David.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 11 Aug 2009 13:45:01 +0000
parents 355632dca928
children
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>SDL_LockAudio</H1
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><H2
>Name</H2
>SDL_LockAudio&nbsp;--&nbsp;Lock out the callback function</DIV
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>Synopsis</H2
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><PRE
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>#include "SDL.h"</PRE
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><CODE
><CODE
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>void <B
CLASS="FSFUNC"
>SDL_LockAudio</B
></CODE
>(void);</CODE
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>Description</H2
><P
>The lock manipulated by these functions protects the callback function.
During a LockAudio period, you can be guaranteed that the
callback function is not running.  Do not call these from the callback
function or you will cause deadlock.</P
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>SDL_OpenAudio</TT
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