view README.WinCE @ 1675:d33dcfc3fde7 SDL-1.3

Overlay functions are being replaced by YUV textures. If the driver doesn't support YUV textures, they can be emulated by backing the texture with an RGB texture and using the software conversion routines. Note that it doesn't make sense to lock a portion of a YV12 texture, since you'd need to return three pixel pointers and pitch values instead of the one that's available through the API. I'm guessing that's one of the reasons DirectX 9 doesn't support this format at all.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 11 Jun 2006 07:30:16 +0000
parents 86d0d01290ea
children
line wrap: on
line source


Project files for embedded Visual C++ 3.0, 4.0 and 
Visual Studio 2005 can be found in VisualCE.zip

SDL supports GAPI and WinDib output for Windows CE.

GAPI driver supports:

- all possible WinCE devices (Pocket PC, Smartphones, HPC)
  with different orientations of video memory and resolutions.
- 4, 8 and 16 bpp devices
- special handling of 8bpp on 8bpp devices
- VGA mode, you can even switch between VGA and GAPI in runtime
  (between 240x320 and 480x640 for example). On VGA devices you can
  use either GAPI or VGA.
- Landscape mode and automatic rotation of buttons and stylus coordinates.
  To enable landscape mode make width of video screen bigger than height.
  For example: 
    SDL_SetVideoMode(320,240,16,SDL_FULLSCREEN)
- WM2005
- SDL_ListModes

NOTE:
There are several SDL features not available in the WinCE port of SDL.

- DirectX is not yet available
- Semaphores are not available
- Joystick support is not available
- CD-ROM control is not available

In addition, there are several features that run in "degraded" mode:

Preprocessor Symbol		Effect
===================		=================================

SDL_systimer.c:
USE_GETTICKCOUNT		Less accurate values for SDL time functions
USE_SETTIMER			Use only a single marginally accurate timer

SDL_syswm.c:
DISABLE_ICON_SUPPORT		Can't set the runtime window icon

SDL_sysmouse.c:
USE_STATIC_CURSOR		Only the arrow cursor is available

SDL_sysevents.c:
NO_GETKEYBOARDSTATE		Can't get modifier state on keyboard focus

SDL_dibevents.c:
NO_GETKEYBOARDSTATE		Very limited keycode translation

SDL_dibvideo.c:
NO_GETDIBITS			Can't distinguish between 15 bpp and 16 bpp
NO_CHANGEDISPLAYSETTINGS	No fullscreen support
NO_GAMMA_SUPPORT		Gamma correction not available