Mercurial > sdl-ios-xcode
view src/video/maccommon/SDL_macwm.c @ 294:d2d48e10f370
Added a new header file: SDL_loadso.h
It contains the following functions:
SDL_LoadObject(), SDL_LoadFunction(), SDL_UnloadObject()
The UNIX esd and arts audio code use these to dynamically load
their respective audio libraries.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 06 Mar 2002 05:20:11 +0000 |
parents | e8157fcb3114 |
children | f6ffac90895c |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include <stdlib.h> #include <string.h> #if TARGET_API_MAC_CARBON #include <Carbon.h> #else #include <Windows.h> #include <Strings.h> #endif #include "SDL_macwm_c.h" void Mac_SetCaption(_THIS, const char *title, const char *icon) { /* Don't convert C to P string in place, because it may be read-only */ Str255 ptitle; /* MJS */ ptitle[0] = strlen (title); memcpy(ptitle+1, title, ptitle[0]); /* MJS */ if (SDL_Window) SetWTitle(SDL_Window, ptitle); /* MJS */ }