Mercurial > sdl-ios-xcode
view src/video/ataricommon/SDL_xbiosmouseinterrupt.S @ 294:d2d48e10f370
Added a new header file: SDL_loadso.h
It contains the following functions:
SDL_LoadObject(), SDL_LoadFunction(), SDL_UnloadObject()
The UNIX esd and arts audio code use these to dynamically load
their respective audio libraries.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 06 Mar 2002 05:20:11 +0000 |
parents | e4bd0cf95506 |
children | f6ffac90895c |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* * IKBD 6301 mouse vector * * Patrice Mandin */ .text .globl _SDL_AtariXbiosMouseInstall .globl _SDL_AtariXbiosMouseVector .globl _SDL_AtariXbios_mouseb .globl _SDL_AtariXbios_mousex .globl _SDL_AtariXbios_mousey /*--- Vector installer ---*/ _SDL_AtariXbiosMouseInstall: movel sp@(4),a0 movel sp@(8),a1 /* Stop interrupts */ movew #0x2700,sr /* Save old vector */ movel a0@(16),oldvector /* Set our routine */ movel a1,a0@(16) /* Restart interrupts */ movew #0x2300,sr rts /*--- Our mouse vector ---*/ .text .even .ascii "XBRA" .ascii "LSDL" .comm oldvector,4*1 _SDL_AtariXbiosMouseVector: moveml d0/a1,sp@- /* Mouse buttons */ moveb (a0),d0 andw #3,d0 movew d0,_SDL_AtariXbios_mouseb /* X movement */ moveb a0@(1),d0 extw d0 addw d0,_SDL_AtariXbios_mousex /* Y movement */ moveb a0@(2),d0 extw d0 addw d0,_SDL_AtariXbios_mousey /* Jump through old vector */ movel oldvector,a1 jsr (a1) moveml sp@+,d0/a1 rts .data .even .comm _SDL_AtariXbios_mousex,2*1 .even .comm _SDL_AtariXbios_mousey,2*1 .even .comm _SDL_AtariXbios_mouseb,2*1