view src/video/ataricommon/SDL_xbiosmouseevents.c @ 294:d2d48e10f370

Added a new header file: SDL_loadso.h It contains the following functions: SDL_LoadObject(), SDL_LoadFunction(), SDL_UnloadObject() The UNIX esd and arts audio code use these to dynamically load their respective audio libraries.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 06 Mar 2002 05:20:11 +0000
parents c5010ab8ba35
children f6ffac90895c
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/*
 *	IKBD 6301 mouse vector
 *
 *	Patrice Mandin
 */

#include <stdlib.h>
#include <string.h>
#include <mint/osbind.h>

#include "SDL_events_c.h"
#include "SDL_xbiosmouseinterrupt_s.h"

static _KBDVECS *kbdvecs;		/* Pointer to access vectors */
static _KBDVECS sys_kbdvecs;	/* Backup of system vectors */

/* Variables */

static Uint16 atari_prevmouseb;	/* buttons */

void AtariXbios_InstallMouseVector(void)
{
	void *oldpile;

	/* Read IKBD vectors base */
	kbdvecs=Kbdvbase();

	/* Go to supervisor mode */
	oldpile=(void *)Super(0);

	/* Backup system vectors */
	memcpy(&sys_kbdvecs, kbdvecs, sizeof(_KBDVECS));

	/* Install our vector */
	SDL_AtariXbiosMouseInstall(kbdvecs,SDL_AtariXbiosMouseVector);

	/* Back to user mode */
	Super(oldpile);

	/* Clear variables */
	SDL_AtariXbios_mouseb = SDL_AtariXbios_mousex = SDL_AtariXbios_mousey = 0;
	atari_prevmouseb = 0;
}

void AtariXbios_RestoreMouseVector(void)
{
	void *oldpile;

	/* Go to supervisor mode */
	oldpile=(void *)Super(NULL);

	/* Reinstall system vector */
	SDL_AtariXbiosMouseInstall(kbdvecs,sys_kbdvecs.mousevec);

	/* Back to user mode */
	Super(oldpile);
}

static int atari_GetButton(int button)
{
	switch(button)
	{
		case 0:
			return SDL_BUTTON_RIGHT;
			break;
		case 1:
		default:
			return SDL_BUTTON_LEFT;
			break;
	}
}

void AtariXbios_PostMouseEvents(_THIS)
{
	/* Mouse motion ? */
	if (SDL_AtariXbios_mousex || SDL_AtariXbios_mousey) {
		SDL_PrivateMouseMotion(0, 1, SDL_AtariXbios_mousex, SDL_AtariXbios_mousey);
		SDL_AtariXbios_mousex = SDL_AtariXbios_mousey = 0;
	}
	
	/* Mouse button ? */
	if (SDL_AtariXbios_mouseb != atari_prevmouseb) {
		int i;

		for (i=0;i<2;i++) {
			int curbutton, prevbutton;

			curbutton = SDL_AtariXbios_mouseb & (1<<i);
			prevbutton = atari_prevmouseb & (1<<i);

			if (curbutton & !prevbutton) {
				SDL_PrivateMouseButton(SDL_PRESSED, atari_GetButton(i), 0, 0);
			}
			if (!curbutton & prevbutton) {
				SDL_PrivateMouseButton(SDL_RELEASED, atari_GetButton(i), 0, 0);
			}
		}
		atari_prevmouseb = SDL_AtariXbios_mouseb;
	}
}