view src/video/Xext/README @ 294:d2d48e10f370

Added a new header file: SDL_loadso.h It contains the following functions: SDL_LoadObject(), SDL_LoadFunction(), SDL_UnloadObject() The UNIX esd and arts audio code use these to dynamically load their respective audio libraries.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 06 Mar 2002 05:20:11 +0000
parents eadc0746dfaf
children b87d8d4c205d
line wrap: on
line source


The reason these libraries are built outside of the standard XFree86
tree is so that they can be linked as shared object code directly into
SDL without causing any symbol collisions with code in the application.

You can't link static library code into shared libraries on non-x86
Linux platforms.  Since these libraries haven't become standard yet,
we'll just include them directly.