Mercurial > sdl-ios-xcode
view src/Makefile.am @ 294:d2d48e10f370
Added a new header file: SDL_loadso.h
It contains the following functions:
SDL_LoadObject(), SDL_LoadFunction(), SDL_UnloadObject()
The UNIX esd and arts audio code use these to dynamically load
their respective audio libraries.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 06 Mar 2002 05:20:11 +0000 |
parents | 74212992fb08 |
children | fab1ddc4d7bf |
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## Makefile.am for the main SDL library # These are the subdirectories that are always built CORE_SUBDIRS = \ main # These are the subdirectories which may be built EXTRA_SUBDIRS = \ audio video events joystick cdrom thread timer endian file hermes # These are the subdirectories which will be built now SUBDIRS = $(CORE_SUBDIRS) @SDL_EXTRADIRS@ # These are the subdirectories which will be distributed with "make dist" DIST_SUBDIRS = $(CORE_SUBDIRS) $(EXTRA_SUBDIRS) # The SDL library target lib_LTLIBRARIES = libSDL.la libSDL_la_SOURCES = $(GENERAL_SRCS) libSDL_la_LDFLAGS = \ -release $(LT_RELEASE) \ -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE) libSDL_la_LIBADD = \ main/libarch.la \ @SDL_EXTRALIBS@ \ @SYSTEM_LIBS@ libSDL_la_DEPENDENCIES = \ main/libarch.la \ @SDL_EXTRALIBS@ # The SDL library sources GENERAL_SRCS = \ SDL.c \ SDL_error.c \ SDL_error_c.h \ SDL_fatal.c \ SDL_fatal.h \ SDL_getenv.c \ SDL_loadso.c