view test/graywin.c @ 1248:d2c6881935be

Catch X11 extension errors...since most of these are notifications that we queried for a missing extension (such as the XiG vidmode one that most people don't have), and default Xlib behaviour is to write notification to stderr, this tends to generate incorrect bug reports. Since we'll actually deal with the missing extension when querying for it, we ignore these errors in our hook. The rest continue to pass through to the default handler. Fixes Bugzilla #42. --ryan.
author Ryan C. Gordon <icculus@icculus.org>
date Sat, 14 Jan 2006 08:15:38 +0000
parents d33645c36072
children 782fd950bd46 c121d94672cb
line wrap: on
line source


/* Simple program:  Fill a colormap with gray and stripe it down the screen */

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>

#include "SDL.h"

#ifdef TEST_VGA16 /* Define this if you want to test VGA 16-color video modes */
#define NUM_COLORS	16
#else
#define NUM_COLORS	256
#endif

/* Draw a randomly sized and colored box centered about (X,Y) */
void DrawBox(SDL_Surface *screen, int X, int Y, int width, int height)
{
	static unsigned int seeded = 0;
	SDL_Rect area;
	Uint32 color;
        Uint32 randc;

	/* Seed the random number generator */
	if ( seeded == 0 ) {
		srand(time(NULL));
		seeded = 1;
	}

	/* Get the bounds of the rectangle */
	area.w = (rand()%width);
	area.h = (rand()%height);
	area.x = X-(area.w/2);
	area.y = Y-(area.h/2);
        randc = (rand()%NUM_COLORS);

        if (screen->format->BytesPerPixel==1)
        {
            color = randc;
        }
        else
        {
            color = SDL_MapRGB(screen->format, randc, randc, randc);
        }

	/* Do it! */
	SDL_FillRect(screen, &area, color);
	if ( screen->flags & SDL_DOUBLEBUF ) {
		SDL_Flip(screen);
	} else {
		SDL_UpdateRects(screen, 1, &area);
	}
}

void DrawBackground(SDL_Surface *screen)
{
	int i, j, k;
	Uint8  *buffer;
	Uint16 *buffer16;
        Uint16 color;
        Uint8  gradient;

	/* Set the surface pixels and refresh! */
	/* Use two loops in case the surface is double-buffered (both sides) */

	for ( j=0; j<2; ++j ) {
		if ( SDL_LockSurface(screen) < 0 ) {
			fprintf(stderr, "Couldn't lock display surface: %s\n",
								SDL_GetError());
			return;
		}
		buffer = (Uint8 *)screen->pixels;

		if (screen->format->BytesPerPixel!=2) {
			for ( i=0; i<screen->h; ++i ) {
				memset(buffer,(i*(NUM_COLORS-1))/screen->h, screen->w * screen->format->BytesPerPixel);
				buffer += screen->pitch;
			}
		}
                else
                {
			for ( i=0; i<screen->h; ++i ) {
				gradient=((i*(NUM_COLORS-1))/screen->h);
                                color = SDL_MapRGB(screen->format, gradient, gradient, gradient);
                                buffer16=(Uint16*)buffer;
                                for (k=0; k<screen->w; k++)
                                {
                                   *(buffer16+k)=color;
                                }
				buffer += screen->pitch;
			}
                }

		SDL_UnlockSurface(screen);
		if ( screen->flags & SDL_DOUBLEBUF ) {
			SDL_Flip(screen);
		} else {
			SDL_UpdateRect(screen, 0, 0, 0, 0);
                        break;
		}
	}
}

SDL_Surface *CreateScreen(Uint16 w, Uint16 h, Uint8 bpp, Uint32 flags)
{
	SDL_Surface *screen;
	int i;
	SDL_Color palette[NUM_COLORS];

	/* Set the video mode */
	screen = SDL_SetVideoMode(w, h, bpp, flags);
	if ( screen == NULL ) {
		fprintf(stderr, "Couldn't set display mode: %s\n",
							SDL_GetError());
		return(NULL);
	}
	fprintf(stderr, "Screen is in %s mode\n",
		(screen->flags & SDL_FULLSCREEN) ? "fullscreen" : "windowed");

	if (bpp==8) {
		/* Set a gray colormap, reverse order from white to black */
		for ( i=0; i<NUM_COLORS; ++i ) {
			palette[i].r = (NUM_COLORS-1)-i * (256 / NUM_COLORS);
			palette[i].g = (NUM_COLORS-1)-i * (256 / NUM_COLORS);
			palette[i].b = (NUM_COLORS-1)-i * (256 / NUM_COLORS);
		}
		SDL_SetColors(screen, palette, 0, NUM_COLORS);
	}

	return(screen);
}

int main(int argc, char *argv[])
{
	SDL_Surface *screen;
	Uint32 videoflags;
	int    done;
	SDL_Event event;
	int width, height, bpp;

	/* Initialize SDL */
	if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
		fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
		exit(1);
	}

	/* See if we try to get a hardware colormap */
	width = 640;
	height = 480;
	bpp = 8;
	videoflags = SDL_SWSURFACE;
	while ( argc > 1 ) {
		--argc;
		if ( argv[argc-1] && (strcmp(argv[argc-1], "-width") == 0) ) {
			width = atoi(argv[argc]);
			--argc;
		} else
		if ( argv[argc-1] && (strcmp(argv[argc-1], "-height") == 0) ) {
			height = atoi(argv[argc]);
			--argc;
		} else
		if ( argv[argc-1] && (strcmp(argv[argc-1], "-bpp") == 0) ) {
			bpp = atoi(argv[argc]);
			--argc;
		} else
		if ( argv[argc] && (strcmp(argv[argc], "-hw") == 0) ) {
			videoflags |= SDL_HWSURFACE;
		} else
		if ( argv[argc] && (strcmp(argv[argc], "-hwpalette") == 0) ) {
			videoflags |= SDL_HWPALETTE;
		} else
		if ( argv[argc] && (strcmp(argv[argc], "-flip") == 0) ) {
			videoflags |= SDL_DOUBLEBUF;
		} else
		if ( argv[argc] && (strcmp(argv[argc], "-noframe") == 0) ) {
			videoflags |= SDL_NOFRAME;
		} else
		if ( argv[argc] && (strcmp(argv[argc], "-resize") == 0) ) {
			videoflags |= SDL_RESIZABLE;
		} else
		if ( argv[argc] && (strcmp(argv[argc], "-fullscreen") == 0) ) {
			videoflags |= SDL_FULLSCREEN;
		} else {
			fprintf(stderr, "Usage: %s [-width] [-height] [-bpp] [-hw] [-hwpalette] [-flip] [-noframe] [-fullscreen] [-resize]\n",
								argv[0]);
			exit(1);
		}
	}

	/* Set a video mode */
	screen = CreateScreen(width, height, bpp, videoflags);
	if ( screen == NULL ) {
		exit(2);
	}
        
        DrawBackground(screen);
		
	/* Wait for a keystroke */
	done = 0;
	while ( !done && SDL_WaitEvent(&event) ) {
		switch (event.type) {
			case SDL_MOUSEBUTTONDOWN:
				DrawBox(screen, event.button.x, event.button.y, width, height);
				break;
			case SDL_KEYDOWN:
				/* Ignore ALT-TAB for windows */
				if ( (event.key.keysym.sym == SDLK_LALT) ||
				     (event.key.keysym.sym == SDLK_TAB) ) {
					break;
				}
				/* Center the mouse on <SPACE> */
				if ( event.key.keysym.sym == SDLK_SPACE ) {
					SDL_WarpMouse(width/2, height/2);
					break;
				}
				/* Toggle fullscreen mode on <RETURN> */
				if ( event.key.keysym.sym == SDLK_RETURN ) {
					videoflags ^= SDL_FULLSCREEN;
					screen = CreateScreen(
						screen->w, screen->h,
						screen->format->BitsPerPixel,
								videoflags);
					if ( screen == NULL ) {
						fprintf(stderr,
					"Couldn't toggle fullscreen mode\n");
						done = 1;
					}
                                        DrawBackground(screen);
					break;
				}
				/* Any other key quits the application... */
			case SDL_QUIT:
				done = 1;
				break;
			case SDL_VIDEOEXPOSE:
				DrawBackground(screen);
				break;
			case SDL_VIDEORESIZE:
					screen = CreateScreen(
						event.resize.w, event.resize.h,
						screen->format->BitsPerPixel,
								videoflags);
					if ( screen == NULL ) {
						fprintf(stderr,
					"Couldn't resize video mode\n");
						done = 1;
					}
					DrawBackground(screen);
				break;
			default:
				break;
		}
	}
	SDL_Quit();
	return(0);
}