Mercurial > sdl-ios-xcode
view src/main/macos/SIZE.r @ 3967:d22892eaa1cf SDL-1.2
Make sure to check for glu.h before enabling glX support. We don't
directly need GLU, but SDL_opengl.h tries to include it, and it shows that
the workstation is misconfigured or incompletely configured if just this
one header is missing.
Fixes Bugzilla #336.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Fri, 15 Jun 2007 12:26:29 +0000 |
parents | 74212992fb08 |
children | 1e191391e68d |
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#include "Processes.r" resource 'SIZE' (-1) { reserved, acceptSuspendResumeEvents, reserved, canBackground, doesActivateOnFGSwitch, backgroundAndForeground, getFrontClicks, ignoreAppDiedEvents, is32BitCompatible, isHighLevelEventAware, onlyLocalHLEvents, notStationeryAware, useTextEditServices, reserved, reserved, reserved, 5242880, // 5 megs minimum 5242880 // 5 megs maximum };