view TODO @ 3967:d22892eaa1cf SDL-1.2

Make sure to check for glu.h before enabling glX support. We don't directly need GLU, but SDL_opengl.h tries to include it, and it shows that the workstation is misconfigured or incompletely configured if just this one header is missing. Fixes Bugzilla #336.
author Ryan C. Gordon <icculus@icculus.org>
date Fri, 15 Jun 2007 12:26:29 +0000
parents f12379c41042
children 0a53c90a37f9 c121d94672cb
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Wish list for the 1.3 development branch:
http://bugzilla.libsdl.org/

 * Add mousewheel events (new unified event architecture?)
 * DirectInput joystick support needs to be implemented
 * Be able to enumerate and select available audio and video drivers
 * Fullscreen video mode support for Mac OS X
 * Explicit vertical retrace wait (maybe separate from SDL_Flip?)
 * Shaped windows, windows without borders
 * Multiple windows, multiple display support
 * SDL_INIT_EVENTTHREAD on Windows and MacOS?
 * Add a timestamp to events
 * Add audio input API
 * Add hardware accelerated scaled blit
 * Add hardware accelerated alpha blits
 * Redesign blitting architecture to allow blit plugins

In the jump from 1.2 to 1.3, we should change the SDL_Rect members to
int and evaluate all the rest of the datatypes.  This is the only place
we should do it though, since the 1.2 series should not break binary
compatibility in this way.

Requests:
 * PCM and CDROM volume control (deprecated, but possible)