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Fix dlvsym() detection in the configure script.
--ryan.
From: Mike Frysinger <vapier@gentoo.org>
To: sdl@libsdl.org
Subject: Re: [SDL] sdl, sdl-mixer not compiling with uclibc
Date: Wed, 7 Sep 2005 19:17:49 -0400
in this case actually, the error is in libsdl
the configure check for dlvsym presence is pretty pointless, it currently
always detects it
AC_TRY_COMPILE([
#include <stdio.h>
#define __USE_GNU
#include <dlfcn.h>
],[
dlvsym(NULL,"","");
],[
use_dlvsym=yes
])
since it's merely compiling, the warning about dlvsym being implicitly
declared doesnt trigger a failure
find attached a patch to fix this
-mike
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 08 Sep 2005 06:43:51 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_Delay</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Time" HREF="time.html"><LINK REL="PREVIOUS" TITLE="SDL_GetTicks" HREF="sdlgetticks.html"><LINK REL="NEXT" TITLE="SDL_AddTimer" HREF="sdladdtimer.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlgetticks.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdladdtimer.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLDELAY" ></A >SDL_Delay</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN8455" ></A ><H2 >Name</H2 >SDL_Delay -- Wait a specified number of milliseconds before returning.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN8458" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN8459" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >void <B CLASS="FSFUNC" >SDL_Delay</B ></CODE >(Uint32 ms);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8465" ></A ><H2 >Description</H2 ><P >Wait a specified number of milliseconds before returning. <TT CLASS="FUNCTION" >SDL_Delay</TT > will wait at <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >least</I ></SPAN > the specified time, but possible longer due to OS scheduling.</P ><DIV CLASS="NOTE" ><BLOCKQUOTE CLASS="NOTE" ><P ><B >Note: </B >Count on a delay granularity of <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >at least</I ></SPAN > 10 ms. Some platforms have shorter clock ticks but this is the most common.</P ></BLOCKQUOTE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8473" ></A ><H2 >See Also</H2 ><P ><A HREF="sdladdtimer.html" ><TT CLASS="FUNCTION" >SDL_AddTimer</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlgetticks.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdladdtimer.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_GetTicks</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="time.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_AddTimer</TD ></TR ></TABLE ></DIV ></BODY ></HTML >