view README.WinCE @ 1136:d16c010d5d98

Fix dlvsym() detection in the configure script. --ryan. From: Mike Frysinger <vapier@gentoo.org> To: sdl@libsdl.org Subject: Re: [SDL] sdl, sdl-mixer not compiling with uclibc Date: Wed, 7 Sep 2005 19:17:49 -0400 in this case actually, the error is in libsdl the configure check for dlvsym presence is pretty pointless, it currently always detects it AC_TRY_COMPILE([ #include <stdio.h> #define __USE_GNU #include <dlfcn.h> ],[ dlvsym(NULL,"",""); ],[ use_dlvsym=yes ]) since it's merely compiling, the warning about dlvsym being implicitly declared doesnt trigger a failure find attached a patch to fix this -mike
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 08 Sep 2005 06:43:51 +0000
parents a6fa62b1be09
children 86d0d01290ea
line wrap: on
line source


Project files for embedded Visual C++ 4.0 can be found in VisualCE.zip

NOTE:
There are several SDL features not available in the WinCE port of SDL.

- DirectX is not yet available
- Semaphores are not available
- Joystick support is not available
- CD-ROM control is not available

In addition, there are several features that run in "degraded" mode:

Preprocessor Symbol		Effect
===================		=================================

SDL_systimer.c:
USE_GETTICKCOUNT		Less accurate values for SDL time functions
USE_SETTIMER			Use only a single marginally accurate timer

SDL_syswm.c:
DISABLE_ICON_SUPPORT		Can't set the runtime window icon

SDL_sysmouse.c:
USE_STATIC_CURSOR		Only the arrow cursor is available

SDL_sysevents.c:
NO_GETKEYBOARDSTATE		Can't get modifier state on keyboard focus

SDL_dibevents.c:
NO_GETKEYBOARDSTATE		Very limited keycode translation

SDL_dibvideo.c:
NO_GETDIBITS			Can't distinguish between 15 bpp and 16 bpp
NO_CHANGEDISPLAYSETTINGS	No fullscreen support
NO_GAMMA_SUPPORT		Gamma correction not available