view docs/man3/SDL_EnableKeyRepeat.3 @ 272:d1447a846d80

Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST) From: Darrell Walisser <dwaliss1@purdue.edu> Subject: SDL Quartz video update -better mouse motion events -fixed minification bugs (except OpenGL) -fixed QZ_SetGamma for correct semantics -fade/unfade display before/after rez switch -experimental obscured-check/blind-copy code The obscured code, while it speeds up window drawing substantially, isn't ready yet. The reason is that there doesn't (yet) seem to be a way to know when the window is dragged or when the window suddenly comes to the foreground. Since Carbon windows seem to allow detection of such things, I suspect it is possible through some window server API. Cocoa(NSWindow) has no functions for such things, AFAIK.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 22 Jan 2002 18:46:28 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_EnableKeyRepeat" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_EnableKeyRepeat\- Set keyboard repeat rate\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_EnableKeyRepeat\fP\fR(\fBint delay, int interval\fR);
.SH "DESCRIPTION"
.PP
Enables or disables the keyboard repeat rate\&. \fBdelay\fR specifies how long the key must be pressed before it begins repeating, it then repeats at the speed specified by \fBinterval\fR\&. Both \fBdelay\fR and \fBinterval\fR are expressed in milliseconds\&.
.PP
Setting \fBdelay\fR to 0 disables key repeating completely\&. Good default values are \fBSDL_DEFAULT_REPEAT_DELAY\fP and \fISDL_DEFAULT_REPEAT_INTERVAL\fP\&.
.SH "RETURN VALUE"
.PP
Returns \fB0\fR on success and \fB-1\fR on failure\&.
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59