view README.QNX @ 272:d1447a846d80

Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST) From: Darrell Walisser <dwaliss1@purdue.edu> Subject: SDL Quartz video update -better mouse motion events -fixed minification bugs (except OpenGL) -fixed QZ_SetGamma for correct semantics -fade/unfade display before/after rez switch -experimental obscured-check/blind-copy code The obscured code, while it speeds up window drawing substantially, isn't ready yet. The reason is that there doesn't (yet) seem to be a way to know when the window is dragged or when the window suddenly comes to the foreground. Since Carbon windows seem to allow detection of such things, I suspect it is possible through some window server API. Cocoa(NSWindow) has no functions for such things, AFAIK.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 22 Jan 2002 18:46:28 +0000
parents c6abdda2f666
children 04351f59b051
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README by Mike Gorchak <mike@malva.com.ua>

    Experimentally added OpenGL support in window mode (in fullscreen
mode not yet). If you have QNX RtP v6.1.0 w/ or w/o Patch A you  need
to download new Photon3D runtime from http://developers.qnx.com.  The
versions of OS before 6.1.0 is not supported. OpenGL support is  very
raw. It is often fail.

Some building issues:

    Run configure script without x11 support, e.g.:

    ./configure --prefix=/usr/local --disable-video-x11

    In test directory also run ./configure script without x11 support, e.g.:

    ./configure  --with-sdl-prefix=/usr/local      \
                 --with-sdl-exec-prefix=/usr/local \
                 --prefix=/usr/local --without-x