Mercurial > sdl-ios-xcode
view docs/man3/SDL_SaveBMP.3 @ 3183:d1436442215f
Support for 15/16/24/32 bpps of icon.bmp has been added, in case if not an original icon.bmp (8bpp with palette) is used for tests.
author | Mike Gorchak <lestat@i.com.ua> |
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date | Wed, 10 Jun 2009 05:54:19 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
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.TH "SDL_SaveBMP" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_SaveBMP \- Save an SDL_Surface as a Windows BMP file\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_SaveBMP\fP\fR(\fBSDL_Surface *surface, const char *file\fR); .SH "DESCRIPTION" .PP Saves the \fBSDL_Surface\fR \fBsurface\fR as a Windows BMP file named \fBfile\fR\&. .SH "RETURN VALUE" .PP Returns \fB0\fR if successful or \fB-1\fR if there was an error\&. .SH "SEE ALSO" .PP \fI\fBSDL_LoadBMP\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01