Mercurial > sdl-ios-xcode
view src/thread/win32/win_ce_semaphore.h @ 3919:d13618a935a2 SDL-1.2
SDL_SetWindowCaption() on Windows: try to use the unicode
SetWindowText() if it exists in user32.dll, and fallback to converting
to the current codepage (instead of latin1) if not.
Fixes Bugzilla #365.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Fri, 16 Feb 2007 04:56:17 +0000 |
parents | 13ee9f4834ea |
children | 782fd950bd46 c121d94672cb |
line wrap: on
line source
/* win_ce_semaphore.h - header file to go with win_ce_semaphore.c */ typedef struct _SYNCH_HANDLE_STRUCTURE { HANDLE hEvent; HANDLE hMutex; HANDLE hSemph; LONG MaxCount; volatile LONG CurCount; LPCTSTR lpName; } SYNCH_HANDLE_STRUCTURE, *SYNCHHANDLE; #define SYNCH_HANDLE_SIZE sizeof (SYNCH_HANDLE_STRUCTURE) /* Error codes - all must have bit 29 set */ #define SYNCH_ERROR 0X20000000 /* EXERCISE - REFINE THE ERROR NUMBERS */ extern SYNCHHANDLE CreateSemaphoreCE (LPSECURITY_ATTRIBUTES, LONG, LONG, LPCTSTR); extern BOOL ReleaseSemaphoreCE (SYNCHHANDLE, LONG, LPLONG); extern DWORD WaitForSemaphoreCE (SYNCHHANDLE, DWORD); extern BOOL CloseSynchHandle (SYNCHHANDLE);