view README.DC @ 969:cfb9518670f4

Date: Wed, 13 Oct 2004 17:00:58 -0500 From: Jonathan Atkins Subject: [Fwd: Re: SDL_image on Solaris x86 help please] apparently __i386__ is insufficient for Suns C Workshop compilers... so a sun x86 user told me about this...and tested his own solution. I think it wouldn't be a bad idea to add __i386 to the SDL_byteorder.h so that it works for that compiler.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 12 Nov 2004 22:09:17 +0000
parents dad72daf44b3
children d79e6b0c2c19
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SDL for Dreamcast (beta2)

	BERO
	bero@geocities.co.jp

	http://www.geocities.co.jp/Playtown/2004/

this work with kos-newlib
http://sourceforge.net/projects/dcquake/

compile
- edit KOS_BASE in Makefie.dc for your enviroment
- make -f Makefile.dc

FIXME: The KOS thread files can be found on HERO's site - not in the SDL source.
- overwrite thread/*.c to kos-1.1.7/kernel/thread
- rebuild kos

compile with gl support
- install latest libgl from http://sourceforge.net/projects/dcquake/
- uncomment GL=1 in Makefile.dc
- make -f Makefile.dc clean
- make -f Makefile.dc

install
- copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment

changelog:

beta2
- OpenGL support
- Hardware page flip support

beta
- thread, timer don't tested so much.
- not support OpenGL