view src/video/epoc/SDL_epocevents.cpp @ 1135:cf6133247d34

Mac Classic and CodeWarrior patches. --ryan. From: =?ISO-8859-1?Q?Anders_F_Bj=F6rklund?= <afb@algonet.se> Subject: Re: [SDL] Updated Mac patch Date: Tue, 6 Sep 2005 15:21:27 +0200 To: A list for developers using the SDL library <sdl@libsdl.org> Earlier, I wrote: > Updated the previous Mac patch to disable Carbon by default. > Also "fixed" the SDL.spec again, so that it builds on Darwin. > > http://www.algonet.se/~afb/SDL-1.2.9-mac.patch > Also applied fine to SDL12 CVS, when I tried it. > > Haven't completed any new packaging or projects for Xcode/PB, > but it seems to build and install fine here (in development). Tested the new patch to build with old CodeWarrior and MPW, and it seems it needed some hacks with those old headers... Just in case you want to support the archeological versions - here is a small add-on to the above patch, to fix those... http://www.algonet.se/~afb/SDL-1.2.9-classic.patch I couldn't get the old CW5 projects to build without a few modifications - such as deleting the stray old header in: "CWprojects/Support/Carbon/Include/ConditionalMacros.h" ? But I updated both projects to CW6 too and built for Carbon, and it ran all of the Mac test projects without any problems. The MPW file seems to have compiled, with a small order change. As long as you're still shipping the CWProjects and MPWmake with the download, they should probably be updated/fixed ? (another "solution" would of course be to just delete them) I'll post my new projects along with the new Xcode projects later on, along with XML exports of the various .mcp files. (CW5 builds for Classic / "PPC", and CW6 builds for Carbon) It'll be packaged as a part of the next SpriteWorld X release... http://spriteworldx.sourceforge.net/ [Classic/Carbon/Win/X11] --anders
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 08 Sep 2005 06:34:28 +0000
parents f6ffac90895c
children 19418e4422cb
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

/*
    SDL_epocevents.cpp
    Handle the event stream, converting Epoc events into SDL events

    Epoc version by Hannu Viitala (hannu.j.viitala@mbnet.fi)
*/


#include <stdio.h>
#undef NULL

extern "C" {
#include "SDL_error.h"
#include "SDL_video.h"
#include "SDL_keysym.h"
#include "SDL_keyboard.h"
#include "SDL_events_c.h"
#include "SDL_timer.h"
}; /* extern "C" */

#include "SDL_epocvideo.h"
#include "SDL_epocevents_c.h"

#include <hal.h>

extern "C" {
/* The translation tables from a console scancode to a SDL keysym */
static SDLKey keymap[MAX_SCANCODE];
static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym);
}; /* extern "C" */

TBool isCursorVisible = ETrue;

int EPOC_HandleWsEvent(_THIS, const TWsEvent& aWsEvent)
{
    int posted = 0;
    SDL_keysym keysym;


    switch (aWsEvent.Type()) {
    
    case EEventPointer: /* Mouse pointer events */
    {
        const TPointerEvent* pointerEvent = aWsEvent.Pointer();
        TPoint mousePos = pointerEvent->iPosition;

        //SDL_TRACE1("SDL: EPOC_HandleWsEvent, pointerEvent->iType=%d", pointerEvent->iType); //!!

        if (Private->EPOC_ShrinkedHeight) {
            mousePos.iY <<= 1; /* Scale y coordinate to shrinked screen height */
        }
		posted += SDL_PrivateMouseMotion(0, 0, mousePos.iX, mousePos.iY); /* Absolute position on screen */
        if (pointerEvent->iType==TPointerEvent::EButton1Down) {
            posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_LEFT, 0, 0);
        }
        else if (pointerEvent->iType==TPointerEvent::EButton1Up) {
			posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_LEFT, 0, 0);
        }
        else if (pointerEvent->iType==TPointerEvent::EButton2Down) {
            posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_RIGHT, 0, 0);
        }
        else if (pointerEvent->iType==TPointerEvent::EButton2Up) {
			posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_RIGHT, 0, 0);
        }
	    //!!posted += SDL_PrivateKeyboard(SDL_PRESSED, TranslateKey(aWsEvent.Key()->iScanCode, &keysym));
        break;
    }
    
    case EEventKeyDown: /* Key events */
    {
       (void*)TranslateKey(aWsEvent.Key()->iScanCode, &keysym);
        
        /* Special handling */
        switch((int)keysym.sym) {
        case SDLK_CAPSLOCK:
            if (!isCursorVisible) {
                /* Enable virtual cursor */
	            HAL::Set(HAL::EMouseState, HAL::EMouseState_Visible);
            }
            else {
                /* Disable virtual cursor */
                HAL::Set(HAL::EMouseState, HAL::EMouseState_Invisible);
            }
            isCursorVisible = !isCursorVisible;
            break;
        }
        
	    posted += SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
        break;
	} 

    case EEventKeyUp: /* Key events */
    {
	    posted += SDL_PrivateKeyboard(SDL_RELEASED, TranslateKey(aWsEvent.Key()->iScanCode, &keysym));
        break;
	} 
    
    case EEventFocusGained: /* SDL window got focus */
    {
        //Private->EPOC_IsWindowFocused = ETrue;
        /* Draw window background and screen buffer */
        RedrawWindowL(_this);  
        break;
    }

    case EEventFocusLost: /* SDL window lost focus */
    {
        //Private->EPOC_IsWindowFocused = EFalse;

        // Wait and eat events until focus is gained again
        /*
	    while (ETrue) {
            Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus);
            User::WaitForRequest(Private->EPOC_WsEventStatus);
		    Private->EPOC_WsSession.GetEvent(Private->EPOC_WsEvent);
            TInt eventType = Private->EPOC_WsEvent.Type();
		    Private->EPOC_WsEventStatus = KRequestPending;
		    //Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus);
            if (eventType == EEventFocusGained) {
                RedrawWindowL(_this);
                break;
            }
	    }
        */
        break;
    }

    case EEventModifiersChanged: 
    {
	    TModifiersChangedEvent* modEvent = aWsEvent.ModifiersChanged();
        TUint modstate = KMOD_NONE;
        if (modEvent->iModifiers == EModifierLeftShift)
            modstate |= KMOD_LSHIFT;
        if (modEvent->iModifiers == EModifierRightShift)
            modstate |= KMOD_RSHIFT;
        if (modEvent->iModifiers == EModifierLeftCtrl)
            modstate |= KMOD_LCTRL;
        if (modEvent->iModifiers == EModifierRightCtrl)
            modstate |= KMOD_RCTRL;
        if (modEvent->iModifiers == EModifierLeftAlt)
            modstate |= KMOD_LALT;
        if (modEvent->iModifiers == EModifierRightAlt)
            modstate |= KMOD_RALT;
        if (modEvent->iModifiers == EModifierLeftFunc)
            modstate |= KMOD_LMETA;
        if (modEvent->iModifiers == EModifierRightFunc)
            modstate |= KMOD_RMETA;
        if (modEvent->iModifiers == EModifierCapsLock)
            modstate |= KMOD_CAPS;
        SDL_SetModState(STATIC_CAST(SDLMod,(modstate | KMOD_LSHIFT)));
        break;
    }
    default:            
        break;
	} 
	
    return posted;
}

extern "C" {

void EPOC_PumpEvents(_THIS)
{
    int posted = 0; // !! Do we need this?
    //Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus);
	while (Private->EPOC_WsEventStatus != KRequestPending) {

		Private->EPOC_WsSession.GetEvent(Private->EPOC_WsEvent);
		posted = EPOC_HandleWsEvent(_this, Private->EPOC_WsEvent);
		Private->EPOC_WsEventStatus = KRequestPending;
		Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus);
	}
}


void EPOC_InitOSKeymap(_THIS)
{
	int i;

	/* Initialize the key translation table */
	for ( i=0; i<SDL_TABLESIZE(keymap); ++i )
		keymap[i] = SDLK_UNKNOWN;


	/* Numbers */
	for ( i = 0; i<32; ++i ){
		keymap[' ' + i] = (SDLKey)(SDLK_SPACE+i);
	}
	/* e.g. Alphabet keys */
	for ( i = 0; i<32; ++i ){
		keymap['A' + i] = (SDLKey)(SDLK_a+i);
	}

	keymap[EStdKeyBackspace]    = SDLK_BACKSPACE;
	keymap[EStdKeyTab]          = SDLK_TAB;
	keymap[EStdKeyEnter]        = SDLK_RETURN;
	keymap[EStdKeyEscape]       = SDLK_ESCAPE;
   	keymap[EStdKeySpace]        = SDLK_SPACE;
   	keymap[EStdKeyPause]        = SDLK_PAUSE;
   	keymap[EStdKeyHome]         = SDLK_HOME;
   	keymap[EStdKeyEnd]          = SDLK_END;
   	keymap[EStdKeyPageUp]       = SDLK_PAGEUP;
   	keymap[EStdKeyPageDown]     = SDLK_PAGEDOWN;
	keymap[EStdKeyDelete]       = SDLK_DELETE;
	keymap[EStdKeyUpArrow]      = SDLK_UP;
	keymap[EStdKeyDownArrow]    = SDLK_DOWN;
	keymap[EStdKeyLeftArrow]    = SDLK_LEFT;
	keymap[EStdKeyRightArrow]   = SDLK_RIGHT;
	keymap[EStdKeyCapsLock]     = SDLK_CAPSLOCK;
	keymap[EStdKeyLeftShift]    = SDLK_LSHIFT;
	keymap[EStdKeyRightShift]   = SDLK_RSHIFT;
	keymap[EStdKeyLeftAlt]      = SDLK_LALT;
	keymap[EStdKeyRightAlt]     = SDLK_RALT;
	keymap[EStdKeyLeftCtrl]     = SDLK_LCTRL;
	keymap[EStdKeyRightCtrl]    = SDLK_RCTRL;
	keymap[EStdKeyLeftFunc]     = SDLK_LMETA;
	keymap[EStdKeyRightFunc]    = SDLK_RMETA;
	keymap[EStdKeyInsert]       = SDLK_INSERT;
	keymap[EStdKeyComma]        = SDLK_COMMA;
	keymap[EStdKeyFullStop]     = SDLK_PERIOD;
	keymap[EStdKeyForwardSlash] = SDLK_SLASH;
	keymap[EStdKeyBackSlash]    = SDLK_BACKSLASH;
	keymap[EStdKeySemiColon]    = SDLK_SEMICOLON;
	keymap[EStdKeySingleQuote]  = SDLK_QUOTE;
	keymap[EStdKeyHash]         = SDLK_HASH;
	keymap[EStdKeySquareBracketLeft]    = SDLK_LEFTBRACKET;
	keymap[EStdKeySquareBracketRight]   = SDLK_RIGHTBRACKET;
	keymap[EStdKeyMinus]        = SDLK_MINUS;
	keymap[EStdKeyEquals]       = SDLK_EQUALS;

   	keymap[EStdKeyF1]          = SDLK_F1;  /* chr + q */
   	keymap[EStdKeyF2]          = SDLK_F2;  /* chr + w */
   	keymap[EStdKeyF3]          = SDLK_F3;  /* chr + e */
   	keymap[EStdKeyF4]          = SDLK_F4;  /* chr + r */
   	keymap[EStdKeyF5]          = SDLK_F5;  /* chr + t */
   	keymap[EStdKeyF6]          = SDLK_F6;  /* chr + y */
   	keymap[EStdKeyF7]          = SDLK_F7;  /* chr + i */
   	keymap[EStdKeyF8]          = SDLK_F8;  /* chr + o */

   	keymap[EStdKeyF9]          = SDLK_F9;  /* chr + a */
   	keymap[EStdKeyF10]         = SDLK_F10; /* chr + s */
   	keymap[EStdKeyF11]         = SDLK_F11; /* chr + d */
   	keymap[EStdKeyF12]         = SDLK_F12; /* chr + f */

    /* !!TODO
	EStdKeyNumLock=0x1b,
	EStdKeyScrollLock=0x1c,

	EStdKeyNkpForwardSlash=0x84,
	EStdKeyNkpAsterisk=0x85,
	EStdKeyNkpMinus=0x86,
	EStdKeyNkpPlus=0x87,
	EStdKeyNkpEnter=0x88,
	EStdKeyNkp1=0x89,
	EStdKeyNkp2=0x8a,
	EStdKeyNkp3=0x8b,
	EStdKeyNkp4=0x8c,
	EStdKeyNkp5=0x8d,
	EStdKeyNkp6=0x8e,
	EStdKeyNkp7=0x8f,
	EStdKeyNkp8=0x90,
	EStdKeyNkp9=0x91,
	EStdKeyNkp0=0x92,
	EStdKeyNkpFullStop=0x93,
    EStdKeyMenu=0x94,
    EStdKeyBacklightOn=0x95,
    EStdKeyBacklightOff=0x96,
    EStdKeyBacklightToggle=0x97,
    EStdKeyIncContrast=0x98,
    EStdKeyDecContrast=0x99,
    EStdKeySliderDown=0x9a,
    EStdKeySliderUp=0x9b,
    EStdKeyDictaphonePlay=0x9c,
    EStdKeyDictaphoneStop=0x9d,
    EStdKeyDictaphoneRecord=0x9e,
    EStdKeyHelp=0x9f,
    EStdKeyOff=0xa0,
    EStdKeyDial=0xa1,
    EStdKeyIncVolume=0xa2,
    EStdKeyDecVolume=0xa3,
    EStdKeyDevice0=0xa4,
    EStdKeyDevice1=0xa5,
    EStdKeyDevice2=0xa6,
    EStdKeyDevice3=0xa7,
    EStdKeyDevice4=0xa8,
    EStdKeyDevice5=0xa9,
    EStdKeyDevice6=0xaa,
    EStdKeyDevice7=0xab,
    EStdKeyDevice8=0xac,
    EStdKeyDevice9=0xad,
    EStdKeyDeviceA=0xae,
    EStdKeyDeviceB=0xaf,
    EStdKeyDeviceC=0xb0,
    EStdKeyDeviceD=0xb1,
    EStdKeyDeviceE=0xb2,
    EStdKeyDeviceF=0xb3,
    EStdKeyApplication0=0xb4,
    EStdKeyApplication1=0xb5,
    EStdKeyApplication2=0xb6,
    EStdKeyApplication3=0xb7,
    EStdKeyApplication4=0xb8,
    EStdKeyApplication5=0xb9,
    EStdKeyApplication6=0xba,
    EStdKeyApplication7=0xbb,
    EStdKeyApplication8=0xbc,
    EStdKeyApplication9=0xbd,
    EStdKeyApplicationA=0xbe,
    EStdKeyApplicationB=0xbf,
    EStdKeyApplicationC=0xc0,
    EStdKeyApplicationD=0xc1,
    EStdKeyApplicationE=0xc2,
    EStdKeyApplicationF=0xc3,
    EStdKeyYes=0xc4,
    EStdKeyNo=0xc5,
    EStdKeyIncBrightness=0xc6,
    EStdKeyDecBrightness=0xc7, 
    EStdKeyCaseOpen=0xc8,
    EStdKeyCaseClose=0xc9
    */

}



static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym)
{
    char debug[256];
    //SDL_TRACE1("SDL: TranslateKey, scancode=%d", scancode); //!!

	/* Set the keysym information */ 

	keysym->scancode = scancode;

    if ((scancode >= MAX_SCANCODE) && 
        ((scancode - ENonCharacterKeyBase + 0x0081) >= MAX_SCANCODE)) {
        SDL_SetError("Too big scancode");
        keysym->scancode = SDLK_UNKNOWN;
	    keysym->mod = KMOD_NONE; 
        return keysym;
    }

	keysym->mod = SDL_GetModState(); //!!Is this right??

    /* Handle function keys: F1, F2, F3 ... */
    if (keysym->mod & KMOD_META) {
        if (scancode >= 'A' && scancode < ('A' + 24)) { /* first 32 alphapet keys */
            switch(scancode) {
                case 'Q': scancode = EStdKeyF1; break;
                case 'W': scancode = EStdKeyF2; break;
                case 'E': scancode = EStdKeyF3; break;
                case 'R': scancode = EStdKeyF4; break;
                case 'T': scancode = EStdKeyF5; break;
                case 'Y': scancode = EStdKeyF6; break;
                case 'U': scancode = EStdKeyF7; break;
                case 'I': scancode = EStdKeyF8; break;
                case 'A': scancode = EStdKeyF9; break;
                case 'S': scancode = EStdKeyF10; break;
                case 'D': scancode = EStdKeyF11; break;
                case 'F': scancode = EStdKeyF12; break;
            }
            keysym->sym = keymap[scancode];
        }
    }

    if (scancode >= ENonCharacterKeyBase) {
        // Non character keys
	    keysym->sym = keymap[scancode - 
            ENonCharacterKeyBase + 0x0081]; // !!hard coded
    } else {
	    keysym->sym = keymap[scancode];
    }


	/* If UNICODE is on, get the UNICODE value for the key */
	keysym->unicode = 0;

#if 0 // !!TODO:unicode

	if ( SDL_TranslateUNICODE ) 
    {
		/* Populate the unicode field with the ASCII value */
		keysym->unicode = scancode;
	}
#endif

    //!!
    //sprintf(debug, "SDL: TranslateKey: keysym->scancode=%d, keysym->sym=%d, keysym->mod=%d",
    //    keysym->scancode, keysym->sym, keysym->mod);
    //SDL_TRACE(debug); //!!

	return(keysym);
}

}; /* extern "C" */