view src/audio/amigaos/SDL_sysaudio.h @ 1:cf2af46e9e2a

Changes since SDL 1.2.0 release
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:50:19 +0000
parents 74212992fb08
children
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@devolution.com
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#ifndef _SDL_sysaudio_h
#define _SDL_sysaudio_h

#include "SDL_mutex.h"
#include "SDL_thread.h"

#include <exec/exec.h>
#include <dos/dos.h>
#ifdef __SASC
#include <proto/exec.h>
#else
#include <inline/exec.h>
#endif

#include <devices/ahi.h>
#include "mydebug.h"

/* The SDL audio driver */
typedef struct SDL_AudioDevice SDL_AudioDevice;

/* Define the SDL audio driver structure */
#define _THIS	SDL_AudioDevice *_this
#ifndef _STATUS
#define _STATUS	SDL_status *status
#endif
struct SDL_AudioDevice {
	/* * * */
	/* The name of this audio driver */
	const char *name;

	/* * * */
	/* Public driver functions */
	int  (*OpenAudio)(_THIS, SDL_AudioSpec *spec);
	void (*ThreadInit)(_THIS);	/* Called by audio thread at start */
	void (*WaitAudio)(_THIS);
	void (*PlayAudio)(_THIS);
	Uint8 *(*GetAudioBuf)(_THIS);
	void (*WaitDone)(_THIS);
	void (*CloseAudio)(_THIS);

	/* * * */
	/* Data common to all devices */

	/* The current audio specification (shared with audio thread) */
	SDL_AudioSpec spec;

	/* An audio conversion block for audio format emulation */
	SDL_AudioCVT convert;

	/* Current state flags */
	int enabled;
	int paused;

	/* Fake audio buffer for when the audio hardware is busy */
	Uint8 *fake_stream;

	/* A semaphore for locking the mixing buffers */
	struct SignalSemaphore mixer_lock;

	/* A thread to feed the audio device */
	SDL_Thread *thread;
	Uint32 threadid;

	/* * * */
	/* Data private to this driver */
	struct SDL_PrivateAudioData *hidden;

	/* * * */
	/* The function used to dispose of this structure */
	void (*free)(_THIS);
};
#undef _THIS

typedef struct AudioBootStrap {
	const char *name;
	int (*available)(void);
	SDL_AudioDevice *(*create)(int devindex);
} AudioBootStrap;

#ifdef ESD_SUPPORT
extern AudioBootStrap ESD_bootstrap;
#endif
#ifdef linux
extern AudioBootStrap DMA_bootstrap;
#endif
#ifdef unix
extern AudioBootStrap AUDIO_bootstrap;
#endif
#ifdef ENABLE_WINDIB
extern AudioBootStrap WAVEOUT_bootstrap;
#endif
#ifdef ENABLE_DIRECTX
extern AudioBootStrap DSOUND_bootstrap;
#endif
#ifdef __BEOS__
extern AudioBootStrap BAUDIO_bootstrap;
#endif
#ifdef macintosh
extern AudioBootStrap AUDIO_bootstrap;
#endif
#ifdef _AIX
extern AudioBootStrap Paud_bootstrap;
#endif
#ifdef ENABLE_CYBERGRAPHICS
extern AudioBootStrap AHI_bootstrap;
#endif

/* This is the current audio device */
extern SDL_AudioDevice *current_audio;

#ifndef __SASC
extern struct ExecBase *SysBase;
#endif

#endif /* _SDL_sysaudio_h */