Mercurial > sdl-ios-xcode
view docs/man3/SDL_GetAudioStatus.3 @ 1:cf2af46e9e2a
Changes since SDL 1.2.0 release
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:50:19 +0000 |
parents | 74212992fb08 |
children | 55f1f1b3e27d |
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.TH "SDL_GetAudioStatus" "3" "Mon 12 Mar 2001, 01:02" "SDL" "SDL API Reference" .SH "NAME" SDL_GetAudioStatus\- Get the current audio state .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBSDL_audiostatus\fBSDL_GetAudioStatus\fP\fR(\fBvoid\fR); .SH "DESCRIPTION" .PP .nf \f(CWtypedef enum{ SDL_AUDIO_STOPPED, SDL_AUDIO_PAUSED, SDL_AUDIO_PLAYING } SDL_audiostatus;\fR .fi .PP .PP Returns either \fBSDL_AUDIO_STOPPED\fP, \fBSDL_AUDIO_PAUSED\fP or \fBSDL_AUDIO_PLAYING\fP depending on the current audio state\&. .SH "SEE ALSO" .PP \fI\fBSDL_PauseAudio\fP\fR ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:02