view docs/html/sdllockyuvoverlay.html @ 1:cf2af46e9e2a

Changes since SDL 1.2.0 release
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:50:19 +0000
parents 74212992fb08
children 55f1f1b3e27d
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<HTML
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>SDL_LockYUVOverlay</TITLE
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><H1
><A
NAME="SDLLOCKYUVOVERLAY"
>SDL_LockYUVOverlay</A
></H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN2346"
></A
><H2
>Name</H2
>SDL_LockYUVOverlay&nbsp;--&nbsp;Lock an overlay</DIV
><DIV
CLASS="REFSYNOPSISDIV"
><A
NAME="AEN2349"
></A
><H2
>Synopsis</H2
><DIV
CLASS="FUNCSYNOPSIS"
><A
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></A
><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_LockYUVOverlay</B
></CODE
>(SDL_Overlay *overlay);</CODE
></P
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN2356"
></A
><H2
>Description</H2
><P
>Much the same as <A
HREF="sdllocksurface.html"
><TT
CLASS="FUNCTION"
>SDL_LockSurface</TT
></A
>, <TT
CLASS="FUNCTION"
>SDL_LockYUVOverlay</TT
> locks the <A
HREF="sdloverlay.html"
><TT
CLASS="PARAMETER"
><I
>overlay</I
></TT
></A
> for direct access to pixel data.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN2364"
></A
><H2
>Return Value</H2
><P
>Returns <SPAN
CLASS="RETURNVALUE"
>0</SPAN
> on success, or <SPAN
CLASS="RETURNVALUE"
>-1</SPAN
> on an error.</P
></DIV
><DIV
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><A
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></A
><H2
>See Also</H2
><P
><A
HREF="sdlunlockyuvoverlay.html"
><TT
CLASS="FUNCTION"
>SDL_UnlockYUVOverlay</TT
></A
>,
<A
HREF="sdlcreateyuvoverlay.html"
><TT
CLASS="FUNCTION"
>SDL_CreateYUVOverlay</TT
></A
>,
<A
HREF="sdloverlay.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Overlay</SPAN
></A
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