view Makefile.minimal @ 1491:cf23b92602aa

Don't crash if SDL_Flip() is called with an OpenGL mode set
author Sam Lantinga <slouken@libsdl.org>
date Thu, 09 Mar 2006 16:12:34 +0000
parents b2b476a4a73c
children 38c1eb6b0083
line wrap: on
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# Makefile to build the SDL library

INCLUDE = -I./include
CFLAGS  = -g -O2 $(INCLUDE)
AR	= ar
RANLIB	= ranlib

TARGET  = libSDL.a
SOURCES = \
	src/*.c \
	src/audio/*.c \
	src/cdrom/*.c \
	src/cpuinfo/*.c \
	src/events/*.c \
	src/file/*.c \
	src/joystick/*.c \
	src/stdlib/*.c \
	src/thread/*.c \
	src/timer/*.c \
	src/video/*.c \
	src/audio/disk/*.c \
	src/video/dummy/*.c \
	src/joystick/dummy/*.c \
	src/cdrom/dummy/*.c \
	src/thread/generic/*.c \
	src/timer/dummy/*.c \
	src/loadso/dummy/*.c \

OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')

all: $(TARGET)

$(TARGET): $(OBJECTS)
	$(AR) crv $@ $^
	$(RANLIB) $@

clean:
	rm -f $(TARGET) $(OBJECTS)