view docs/man3/SDL_JoystickEventState.3 @ 56:ce9cd2cf0d0d

Date: Sun, 10 Jun 2001 17:33:44 -0500 From: Darrell Walisser <dwaliss1@purdue.edu> Subject: Re: [SDL] Mac OS X Goodies For You Updates and fixes: -fixed erasing window when minmizing it (with some minor window redraw problems) -implemented close box to send SDLQuit event -fixed messed up alpha on 32bpp windows
author Sam Lantinga <slouken@lokigames.com>
date Mon, 11 Jun 2001 00:08:10 +0000
parents 55f1f1b3e27d
children e5bc29de3f0a
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.TH "SDL_JoystickEventState" "3" "Sun 10 Jun 2001, 19:40" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_JoystickEventState\- Enable/disable joystick event polling
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_JoystickEventState\fP\fR(\fBint state\fR);
.SH "DESCRIPTION"
.PP
This function is used to enable or disable joystick event processing\&. With joystick event processing disabled you will have to update joystick states with \fI\fBSDL_JoystickUpdate\fP\fR and read the joystick information manually\&. \fBstate\fR is either \fBSDL_QUERY\fP, \fBSDL_ENABLE\fP or \fBSDL_IGNORE\fP\&.
.PP
.RS
\fBNote:  
.PP
Joystick event handling is prefered
.RE
.SH "RETURN VALUE"
.PP
If \fBstate\fR is \fBSDL_QUERY\fP then the current state is returned, otherwise the new processing \fBstate\fR is returned\&.
.SH "SEE ALSO"
.PP
\fISDL Joystick Functions\fR, \fI\fBSDL_JoystickUpdate\fP\fR, \fI\fBSDL_JoyAxisEvent\fR\fR, \fI\fBSDL_JoyBallEvent\fR\fR, \fI\fBSDL_JoyButtonEvent\fR\fR, \fI\fBSDL_JoyHatEvent\fR\fR
...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:40