Mercurial > sdl-ios-xcode
view build-scripts/strip_fPIC.sh @ 5238:ce4f91138031
Added a hint to control whether the OpenGL driver uses shaders.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 08 Feb 2011 22:40:19 -0800 |
parents | 5225a9cc25a2 |
children | 27fe0dd48269 |
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#!/bin/sh # # libtool assumes that the compiler can handle the -fPIC flag # This isn't always true (for example, nasm can't handle it) command="" while [ $# -gt 0 ]; do case "$1" in -?PIC) # Ignore -fPIC and -DPIC options ;; -fno-common) # Ignore -fPIC and -DPIC options ;; *) command="$command $1" ;; esac shift done echo $command exec $command