Mercurial > sdl-ios-xcode
view src/video/photon/SDL_ph_image_c.h @ 750:ce48d14ca5bf
Date: Mon, 24 Nov 2003 20:11:31 +0000
From: John Drinkwater <john@nextraweb.com>
Subject: SDL configure.in patch
On my cygwin compile environment, I get a script error with configure.
$ ./configure --enable-debug=no -q;
appending configuration tag "CXX" to libtool
appending configuration tag "F77" to libtool
./configure: line 28135: : command not found
*snip the rest*
The supplied patch fixes the problem, just a minor oversight of some [ ] & t\
est.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 24 Nov 2003 21:57:13 +0000 |
parents | aaf3b8af6616 |
children | b8d311d90021 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifndef __SDL_PH_IMAGE_H__ #define __SDL_PH_IMAGE_H__ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* SAVE_RCSID */ #include "SDL_events_c.h" #include "SDL_ph_video.h" extern int ph_SetupImage(_THIS, SDL_Surface* screen); extern void ph_DestroyImage(_THIS, SDL_Surface* screen); extern int ph_SetupUpdateFunction(_THIS, SDL_Surface* screen, Uint32 flags); extern int ph_AllocHWSurface(_THIS, SDL_Surface *surface); extern void ph_FreeHWSurface(_THIS, SDL_Surface *surface); extern int ph_LockHWSurface(_THIS, SDL_Surface *surface); extern void ph_UnlockHWSurface(_THIS, SDL_Surface *surface); extern int ph_FlipHWSurface(_THIS, SDL_Surface *surface); extern void ph_NormalUpdate(_THIS, int numrects, SDL_Rect *rects); extern void ph_OCUpdate(_THIS, int numrects, SDL_Rect *rects); extern void ph_OCDCUpdate(_THIS, int numrects, SDL_Rect *rects); extern void ph_OpenGLUpdate(_THIS, int numrects, SDL_Rect *rects); #endif /* __SDL_PH_IMAGE_H__ */