Mercurial > sdl-ios-xcode
view docs/man3/SDL_CreateCond.3 @ 3105:cdeee9f9b14b
Fixed bug #721
From michalziulek@gmail.com 2009-03-28 07:43:34 (-) [reply]
There is a bug in OpenGL 3.x context creation code.
Function glXGetProcAddress is used directly where it should be:
_this->gl_data->glXGetProcAddress. I have attached patch which fixes this on
x11 and win32. Thanks.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 03 Apr 2009 17:19:05 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
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.TH "SDL_CreateCond" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_CreateCond \- Create a condition variable .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" #include "SDL_thread\&.h" .sp \fBSDL_cond *\fBSDL_CreateCond\fP\fR(\fBvoid\fR); .SH "DESCRIPTION" .PP Creates a condition variable\&. .SH "EXAMPLES" .PP .nf \f(CWSDL_cond *cond; cond=SDL_CreateCond(); \&. \&. /* Do stuff */ \&. \&. SDL_DestroyCond(cond);\fR .fi .PP .SH "SEE ALSO" .PP \fI\fBSDL_DestroyCond\fP\fR, \fI\fBSDL_CondWait\fP\fR, \fI\fBSDL_CondSignal\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00