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view Xcode/TemplatesForProjectBuilder/SDL Cocoa Application/SDLMain.nib/info.nib @ 3105:cdeee9f9b14b
Fixed bug #721
From michalziulek@gmail.com 2009-03-28 07:43:34 (-) [reply]
There is a bug in OpenGL 3.x context creation code.
Function glXGetProcAddress is used directly where it should be:
_this->gl_data->glXGetProcAddress. I have attached patch which fixes this on
x11 and win32. Thanks.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 03 Apr 2009 17:19:05 +0000 |
parents | d63e9f5944ae |
children |
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<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>IBDocumentLocation</key> <string>62 117 356 240 0 0 1152 848 </string> <key>IBEditorPositions</key> <dict> <key>29</key> <string>62 362 195 44 0 0 1152 848 </string> </dict> <key>IBFramework Version</key> <string>291.0</string> <key>IBOpenObjects</key> <array> <integer>29</integer> </array> <key>IBSystem Version</key> <string>6L60</string> </dict> </plist>