view Xcode/TemplatesForProjectBuilder/Application.trgttmpl @ 3105:cdeee9f9b14b

Fixed bug #721 From michalziulek@gmail.com 2009-03-28 07:43:34 (-) [reply] There is a bug in OpenGL 3.x context creation code. Function glXGetProcAddress is used directly where it should be: _this->gl_data->glXGetProcAddress. I have attached patch which fixes this on x11 and win32. Thanks.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 03 Apr 2009 17:19:05 +0000
parents d63e9f5944ae
children
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{
    Class = Application;
    Description = "Target for building a SDL application.";
    CustomBuildSettings = {
        WRAPPER_EXTENSION = "app";
	FRAMEWORK_SEARCH_PATHS = "\"/Library/Frameworks\"";
        HEADER_SEARCH_PATHS = "\"/Library/Frameworks/SDL.framework/Headers\"";
        OTHER_LDFLAGS = "-framework Cocoa -framework SDL";
    };
    CustomProductSettings = {
        NSPrincipalClass = "NSApplication";
        NSMainNibFile = "SDLMain.nib";
    };
    InstallationPath = "$(SYSTEM_APPS_DIR)";
    WrapperExtension = "app";
}