view src/video/xbios/SDL_xbios.c @ 967:cda407d627a3

Date: Tue, 5 Oct 2004 11:04:02 -0400 From: Bob Ippolito Subject: [SDL] PATCH: Fix for release count bug in SDL_QuartzWM SDL_QuartzWM incorrectly does [window close]; [window release]; The semantics for -[NSWindow close] are as follows: Removes the receiver from the screen. If the receiver is set to be released when closed, a release message is sent to the object after the current event is completed. For an NSWindow object, the default is to be released on closing, while for an NSPanel object, the default is not to be released. You can use the setReleasedWhenClosed: method to change the default behavior. This patch simply removes the incorrect release.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 12 Nov 2004 21:29:52 +0000
parents ff1058d642dc
children 15a7d0c44e73
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/*
 * Xbios SDL video driver
 * 
 * Patrice Mandin
 */

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <unistd.h>

/* Mint includes */
#include <mint/cookie.h>
#include <mint/osbind.h>
#include <mint/falcon.h>

#include "SDL.h"
#include "SDL_error.h"
#include "SDL_video.h"
#include "SDL_mouse.h"
#include "SDL_sysvideo.h"
#include "SDL_pixels_c.h"
#include "SDL_events_c.h"

#include "SDL_ataric2p_s.h"
#include "SDL_atarievents_c.h"
#include "SDL_atarimxalloc_c.h"
#include "SDL_xbios.h"

#define XBIOS_VID_DRIVER_NAME "xbios"

/*#define DEBUG_VIDEO_XBIOS 1*/

/* Initialization/Query functions */
static int XBIOS_VideoInit(_THIS, SDL_PixelFormat *vformat);
static SDL_Rect **XBIOS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
static SDL_Surface *XBIOS_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
static int XBIOS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors);
static void XBIOS_VideoQuit(_THIS);

/* Hardware surface functions */
static int XBIOS_AllocHWSurface(_THIS, SDL_Surface *surface);
static int XBIOS_LockHWSurface(_THIS, SDL_Surface *surface);
static int XBIOS_FlipHWSurface(_THIS, SDL_Surface *surface);
static void XBIOS_UnlockHWSurface(_THIS, SDL_Surface *surface);
static void XBIOS_FreeHWSurface(_THIS, SDL_Surface *surface);
static void XBIOS_UpdateRects(_THIS, int numrects, SDL_Rect *rects);

/* List of video modes */

/* ST modes */
static int xbiosnummodes_st=1;
static xbiosmode_t xbiosmodelist_st[]={
	{ST_LOW>>8,320,200,4,SDL_FALSE}
};

/* TT modes */
static int xbiosnummodes_tt=2;
static xbiosmode_t xbiosmodelist_tt[]={
	{TT_LOW,320,480,8,SDL_FALSE},
	{TT_LOW,320,240,8,SDL_TRUE}	/* Software double-lined mode */
};

/* Falcon RVB modes */
static int xbiosnummodes_f30rvb=16;
static xbiosmode_t xbiosmodelist_f30rvb[]={
	{BPS16|COL80|OVERSCAN|VERTFLAG,768,480,16,SDL_FALSE},
	{BPS16|OVERSCAN|VERTFLAG,384,480,16,SDL_FALSE},
	{BPS16|COL80|VERTFLAG,640,400,16,SDL_FALSE},
	{BPS16|VERTFLAG,320,400,16,SDL_FALSE},
	{BPS16|COL80|OVERSCAN,768,240,16,SDL_FALSE},
	{BPS16|OVERSCAN,384,240,16,SDL_FALSE},
	{BPS16|COL80,640,200,16,SDL_FALSE},
	{BPS16,320,200,16,SDL_FALSE},

	{BPS8|COL80|OVERSCAN|VERTFLAG,768,480,8,SDL_FALSE},
	{BPS8|OVERSCAN|VERTFLAG,384,480,8,SDL_FALSE},
	{BPS8|COL80|VERTFLAG,640,400,8,SDL_FALSE},
	{BPS8|VERTFLAG,320,400,8,SDL_FALSE},
	{BPS8|COL80|OVERSCAN,768,240,8,SDL_FALSE},
	{BPS8|OVERSCAN,384,240,8,SDL_FALSE},
	{BPS8|COL80,640,200,8,SDL_FALSE},
	{BPS8,320,200,8,SDL_FALSE}
};

/* Falcon VGA modes */
static int xbiosnummodes_f30vga=6;
static xbiosmode_t xbiosmodelist_f30vga[]={
	{BPS16,320,480,16,SDL_FALSE},
	{BPS16|VERTFLAG,320,240,16,SDL_FALSE},

	{BPS8|COL80,640,480,8,SDL_FALSE},	
	{BPS8,320,480,8,SDL_FALSE},
	{BPS8|COL80|VERTFLAG,640,240,8,SDL_FALSE},
	{BPS8|VERTFLAG,320,240,8,SDL_FALSE}
};

/* To setup palette */

static unsigned short	TT_palette[256];
static unsigned long	F30_palette[256];

/* Xbios driver bootstrap functions */

static int XBIOS_Available(void)
{
	unsigned long cookie_vdo, cookie_mil, cookie_hade;

	/* Milan/Hades Atari clones do not have an Atari video chip */
	if ( (Getcookie(C__MIL, &cookie_mil) == C_FOUND) ||
		(Getcookie(C_hade, &cookie_hade) == C_FOUND) ) {
		return 0;
	}

	/* Cookie _VDO present ? if not, assume ST machine */
	if (Getcookie(C__VDO, &cookie_vdo) != C_FOUND) {
		cookie_vdo = VDO_ST << 16;
	}

	/* Test if we have a monochrome monitor plugged in */
	switch( cookie_vdo >>16) {
		case VDO_ST:
		case VDO_STE:
			if ( Getrez() == (ST_HIGH>>8) )
				return 0;
			break;
		case VDO_TT:
			if ( (EgetShift() & ES_MODE) == TT_HIGH)
				return 0;
			break;
		case VDO_F30:
			if ( Montype() == MONITOR_MONO)
				return 0;
			break;
		default:
			return 0;
	}

	return 1;
}

static void XBIOS_DeleteDevice(SDL_VideoDevice *device)
{
	free(device->hidden);
	free(device);
}

static SDL_VideoDevice *XBIOS_CreateDevice(int devindex)
{
	SDL_VideoDevice *device;

	/* Initialize all variables that we clean on shutdown */
	device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
	if ( device ) {
		memset(device, 0, (sizeof *device));
		device->hidden = (struct SDL_PrivateVideoData *)
				malloc((sizeof *device->hidden));
	}
	if ( (device == NULL) || (device->hidden == NULL) ) {
		SDL_OutOfMemory();
		if ( device ) {
			free(device);
		}
		return(0);
	}
	memset(device->hidden, 0, (sizeof *device->hidden));

	/* Video functions */
	device->VideoInit = XBIOS_VideoInit;
	device->ListModes = XBIOS_ListModes;
	device->SetVideoMode = XBIOS_SetVideoMode;
	device->SetColors = XBIOS_SetColors;
	device->UpdateRects = NULL;
	device->VideoQuit = XBIOS_VideoQuit;
	device->AllocHWSurface = XBIOS_AllocHWSurface;
	device->LockHWSurface = XBIOS_LockHWSurface;
	device->UnlockHWSurface = XBIOS_UnlockHWSurface;
	device->FlipHWSurface = XBIOS_FlipHWSurface;
	device->FreeHWSurface = XBIOS_FreeHWSurface;

	/* Events */
	device->InitOSKeymap = Atari_InitOSKeymap;
	device->PumpEvents = Atari_PumpEvents;

	device->free = XBIOS_DeleteDevice;

	return device;
}

VideoBootStrap XBIOS_bootstrap = {
	XBIOS_VID_DRIVER_NAME, "Atari Xbios driver",
	XBIOS_Available, XBIOS_CreateDevice
};

static int XBIOS_VideoInit(_THIS, SDL_PixelFormat *vformat)
{
	int i,j8,j16;
	xbiosmode_t *current_mode;

	/* Initialize all variables that we clean on shutdown */
	memset (SDL_modelist, 0, sizeof(SDL_modelist));

	/* Cookie _VDO present ? if not, assume ST machine */
	if (Getcookie(C__VDO, &XBIOS_cvdo) != C_FOUND) {
		XBIOS_cvdo = VDO_ST << 16;
	}

	/* Allocate memory for old palette */
	XBIOS_oldpalette = (void *)malloc(256*sizeof(long));
	if ( !XBIOS_oldpalette ) {
		SDL_SetError("Unable to allocate memory for old palette\n");
		return(-1);
	}

	/* Initialize video mode list */
	/* and save current screen status (palette, screen address, video mode) */

	switch (XBIOS_cvdo >>16) {
		case VDO_ST:
		case VDO_STE:
			{
				short *oldpalette;

				XBIOS_nummodes=xbiosnummodes_st;
				XBIOS_modelist=xbiosmodelist_st;
			
				XBIOS_oldvbase=Physbase();
				XBIOS_oldvmode=Getrez();
				switch(XBIOS_oldvmode << 8) {
					case ST_LOW:
						XBIOS_oldnumcol=16;
						break;
					case ST_MED:
						XBIOS_oldnumcol=4;
						break;
					case ST_HIGH:
						XBIOS_oldnumcol=2;
						break;
					default:
						XBIOS_oldnumcol=0;
						break;
				}

				oldpalette= (short *) XBIOS_oldpalette;
				for (i=0;i<XBIOS_oldnumcol;i++) {
					*oldpalette++=Setcolor(i,-1);
				}

				vformat->BitsPerPixel = 8;
			}
			break;
		case VDO_TT:
			XBIOS_nummodes=xbiosnummodes_tt;
			XBIOS_modelist=xbiosmodelist_tt;

			XBIOS_oldvbase=Logbase();
			XBIOS_oldvmode=EgetShift();

			switch(XBIOS_oldvmode & ES_MODE) {
				case TT_LOW:
					XBIOS_oldnumcol=256;
					break;
				case ST_LOW:
				case TT_MED:
					XBIOS_oldnumcol=16;
					break;
				case ST_MED:
					XBIOS_oldnumcol=4;
					break;
				case ST_HIGH:
				case TT_HIGH:
					XBIOS_oldnumcol=2;
					break;
				default:
					XBIOS_oldnumcol=0;
					break;
			}
			if (XBIOS_oldnumcol) {
				EgetPalette(0, XBIOS_oldnumcol, XBIOS_oldpalette);
			}

			vformat->BitsPerPixel = 8;
			break;
		case VDO_F30:
			switch (Montype())
			{
				case MONITOR_MONO:
					/* Not usable */
					break;
				case MONITOR_RGB:
				case MONITOR_TV:
					XBIOS_nummodes = xbiosnummodes_f30rvb;
					XBIOS_modelist = xbiosmodelist_f30rvb;
					break;
				case MONITOR_VGA:
					XBIOS_nummodes = xbiosnummodes_f30vga;
					XBIOS_modelist = xbiosmodelist_f30vga;
					break;
			}
			XBIOS_oldvbase=Logbase();
			XBIOS_oldvmode=Vsetmode(-1);

			XBIOS_oldnumcol= 1<< (1 << (XBIOS_oldvmode & NUMCOLS));
			if (XBIOS_oldnumcol > 256) {
				XBIOS_oldnumcol = 0;
			}
			if (XBIOS_oldnumcol) {
				VgetRGB(0, XBIOS_oldnumcol, XBIOS_oldpalette);
			}

			vformat->BitsPerPixel = 16;

			/* Keep vga/rvb, and pal/ntsc bits */
			current_mode = XBIOS_modelist;
			for (i=0;i<XBIOS_nummodes;i++) {
				Uint16 newvmode;			

				newvmode = current_mode->number;
				newvmode &= ~(VGA|PAL);
				newvmode |= XBIOS_oldvmode & (VGA|PAL);
				current_mode->number = newvmode;
				
				current_mode++;
			}

			break;
	}
	
	current_mode = XBIOS_modelist;
	j8 = j16 = 0;
	for (i=0;i<XBIOS_nummodes;i++) {
		switch (current_mode->depth) {
			case 4:
			case 8:
				SDL_modelist[0][j8] = malloc(sizeof(SDL_Rect));
				SDL_modelist[0][j8]->x = SDL_modelist[0][j8]->y = 0;
				SDL_modelist[0][j8]->w = current_mode->width;
				SDL_modelist[0][j8]->h = current_mode->height;
				XBIOS_videomodes[0][j8]=current_mode;
				current_mode++;
				j8++;
				break;
			case 16:
				SDL_modelist[1][j16] = malloc(sizeof(SDL_Rect));
				SDL_modelist[1][j16]->x = SDL_modelist[1][j16]->y = 0;
				SDL_modelist[1][j16]->w = current_mode->width;
				SDL_modelist[1][j16]->h = current_mode->height;
				XBIOS_videomodes[1][j16]=current_mode;
				current_mode++;
				j16++;
				break;
		}		
	}
	SDL_modelist[0][j8] = NULL;
	SDL_modelist[1][j16] = NULL;

	XBIOS_screens[0]=NULL;
	XBIOS_screens[1]=NULL;
	XBIOS_shadowscreen=NULL;

	/* Update hardware info */
	this->info.hw_available = 1;
	this->info.video_mem = (Uint32) Atari_SysMalloc(-1L, MX_STRAM);

	/* Init chunky to planar routine */
	SDL_Atari_C2pConvert = SDL_Atari_C2pConvert8;

	/* We're done! */
	return(0);
}

static SDL_Rect **XBIOS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
{
	/* 8 bits -> list 0 */
	/* 16 bits -> list 1 */
	if ((format->BitsPerPixel != 8) && (format->BitsPerPixel !=16)) {
		return NULL;
	}

	return(SDL_modelist[(format->BitsPerPixel)>>4]);
}

static void XBIOS_FreeBuffers(_THIS)
{
	int i;

	for (i=0;i<2;i++) {
		if (XBIOS_screensmem[i]!=NULL) {
			Mfree(XBIOS_screensmem[i]);
			XBIOS_screensmem[i]=NULL;
		}
	}

	if (XBIOS_shadowscreen!=NULL) {
		Mfree(XBIOS_shadowscreen);
		XBIOS_shadowscreen=NULL;
	}
}

static SDL_Surface *XBIOS_SetVideoMode(_THIS, SDL_Surface *current,
				int width, int height, int bpp, Uint32 flags)
{
	int mode, new_depth;
	int i;
	xbiosmode_t *new_video_mode;
	Uint32 new_screen_size;
	Uint32 modeflags;

	/* Free current buffers */
	XBIOS_FreeBuffers(this);

	/* Limit bpp */
	if (bpp>16) {
		bpp = 16;
	}
	bpp >>= 4;

	/* Search if the mode exists (width, height, bpp) */
	for ( mode=0; SDL_modelist[bpp][mode]; ++mode ) {
		if ( (SDL_modelist[bpp][mode]->w == width) &&
		     (SDL_modelist[bpp][mode]->h == height) ) {

			break;
		}
	}
	if ( SDL_modelist[bpp][mode] == NULL ) {
		SDL_SetError("Couldn't find requested mode in list");
		return(NULL);
	}

	modeflags = SDL_FULLSCREEN;

	/* Allocate needed buffers: simple/double buffer and shadow surface */
	new_video_mode = XBIOS_videomodes[bpp][mode];
	new_depth = new_video_mode->depth;
	if (new_depth == 4) {
		SDL_Atari_C2pConvert = SDL_Atari_C2pConvert4;
		new_depth=8;
		modeflags |= SDL_SWSURFACE;
	} else if (new_depth == 8) {
		SDL_Atari_C2pConvert = SDL_Atari_C2pConvert8;
		modeflags |= SDL_SWSURFACE|SDL_HWPALETTE;
	} else {
		modeflags |= SDL_HWSURFACE;
	}

	new_screen_size = width * height * ((new_depth)>>3);
	new_screen_size += 256; /* To align on a 256 byte adress */	

	if (new_depth == 8) {
		XBIOS_shadowscreen = Atari_SysMalloc(new_screen_size, MX_PREFTTRAM);

		if (XBIOS_shadowscreen == NULL) {
			SDL_SetError("XBIOS_SetVideoMode: Not enough memory for shadow surface");
			return (NULL);
		}
		memset(XBIOS_shadowscreen, 0, new_screen_size);
	}

	/* Output buffer needs to be twice in size for the software double-line mode */
	XBIOS_doubleline = SDL_FALSE;
	if (new_video_mode->doubleline) {
		new_screen_size <<= 1;
		XBIOS_doubleline = SDL_TRUE;
	}

	XBIOS_screensmem[0] = Atari_SysMalloc(new_screen_size, MX_STRAM);

	if (XBIOS_screensmem[0]==NULL) {
		XBIOS_FreeBuffers(this);
		SDL_SetError("XBIOS_SetVideoMode: Not enough memory for video buffer");
		return (NULL);
	}
	memset(XBIOS_screensmem[0], 0, new_screen_size);

	XBIOS_screens[0]=(void *) (( (long) XBIOS_screensmem[0]+256) & 0xFFFFFF00UL);

	/* Double buffer ? */
	if (flags & SDL_DOUBLEBUF) {
		XBIOS_screensmem[1] = Atari_SysMalloc(new_screen_size, MX_STRAM);

		if (XBIOS_screensmem[1]==NULL) {
			XBIOS_FreeBuffers(this);
			SDL_SetError("XBIOS_SetVideoMode: Not enough memory for double buffer");
			return (NULL);
		}
		memset(XBIOS_screensmem[1], 0, new_screen_size);

		XBIOS_screens[1]=(void *) (( (long) XBIOS_screensmem[1]+256) & 0xFFFFFF00UL);
		modeflags |= SDL_DOUBLEBUF;
	}
	
	/* Allocate the new pixel format for the screen */
	if ( ! SDL_ReallocFormat(current, new_depth, 0, 0, 0, 0) ) {
		XBIOS_FreeBuffers(this);
		SDL_SetError("Couldn't allocate new pixel format for requested mode");
		return(NULL);
	}

	current->flags = modeflags;
	current->w = XBIOS_width = width;
	current->h = XBIOS_height = height;
	current->pitch = (width * new_depth)>>3;

	/* this is for C2P conversion */
	XBIOS_pitch = (new_video_mode->width * new_video_mode->depth)>>3;

	if (new_depth == 8)
		current->pixels = XBIOS_shadowscreen;
	else
		current->pixels = XBIOS_screens[0];

	XBIOS_fbnum = 0;

	/* Now set the video mode */
#ifndef DEBUG_VIDEO_XBIOS
	Setscreen(-1,XBIOS_screens[0],-1);
#endif

	switch(XBIOS_cvdo >> 16) {
		case VDO_ST:
#ifndef DEBUG_VIDEO_XBIOS
			Setscreen(-1,-1,new_video_mode->number);
#endif
			/* Reset palette */
			for (i=0;i<16;i++) {
				int c;

				c = ((i>>1)<<8) | ((i>>1)<<4) | (i>>1);
				if ((i & 1) && (i<15))
					c += (1<<4);
				if (i==14)
					c -= 1<<8;

				TT_palette[i]= c;
			}
#ifndef DEBUG_VIDEO_XBIOS
			Setpalette(TT_palette);
#endif
			break;
		case VDO_STE:
#ifndef DEBUG_VIDEO_XBIOS
			Setscreen(-1,-1,new_video_mode->number);
#endif
			/* Reset palette */
			for (i=0;i<16;i++)
			{
				int c;

				c=((i&1)<<3)|((i>>1)&7);
				TT_palette[i]=(c<<8)|(c<<4)|c;
			}
#ifndef DEBUG_VIDEO_XBIOS
			Setpalette(TT_palette);
#endif
			break;
		case VDO_TT:
#ifndef DEBUG_VIDEO_XBIOS
			EsetShift(new_video_mode->number);
#endif
			break;
		case VDO_F30:
#ifndef DEBUG_VIDEO_XBIOS
			Vsetmode(new_video_mode->number);
#endif
			break;
	}

	Vsync();

	this->UpdateRects = XBIOS_UpdateRects;

	return (current);
}

/* We don't actually allow hardware surfaces other than the main one */
static int XBIOS_AllocHWSurface(_THIS, SDL_Surface *surface)
{
	return(-1);
}

static void XBIOS_FreeHWSurface(_THIS, SDL_Surface *surface)
{
	return;
}

static int XBIOS_LockHWSurface(_THIS, SDL_Surface *surface)
{
	return(0);
}

static void XBIOS_UnlockHWSurface(_THIS, SDL_Surface *surface)
{
	return;
}

static void XBIOS_UpdateRects(_THIS, int numrects, SDL_Rect *rects)
{
	SDL_Surface *surface;

	surface = this->screen;

	if ((surface->format->BitsPerPixel) == 8) {
		void *destscr;
		int destx;
		int i;

		/* Center on destination screen */
		destscr = XBIOS_screens[XBIOS_fbnum];
		destscr += XBIOS_pitch * ((XBIOS_height - surface->h) >> 1);
		destx = (XBIOS_width - surface->w) >> 1;
		destx &= ~15;
		destscr += destx;

		for (i=0;i<numrects;i++) {
			void *source,*destination;
			int x1,x2;

			x1 = rects[i].x & ~15;
			x2 = rects[i].x+rects[i].w;
			if (x2 & 15) {
				x2 = (x2 | 15) +1;
			}

			source = surface->pixels;
			source += surface->pitch * rects[i].y;
			source += x1;

			destination = destscr;
			destination += XBIOS_pitch * rects[i].y;
			destination += x1;

			/* Convert chunky to planar screen */
			SDL_Atari_C2pConvert(
				source,
				destination,
				x2-x1,
				rects[i].h,
				XBIOS_doubleline,
				surface->pitch,
				XBIOS_pitch
			);
		}
	}

#ifndef DEBUG_VIDEO_XBIOS
	Setscreen(-1,XBIOS_screens[XBIOS_fbnum],-1);
#endif
	Vsync();

	if ((surface->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF) {
		XBIOS_fbnum ^= 1;
		if ((surface->format->BitsPerPixel) > 8) {
			surface->pixels=XBIOS_screens[XBIOS_fbnum];
		}
	}
}

static int XBIOS_FlipHWSurface(_THIS, SDL_Surface *surface)
{
	if ((surface->format->BitsPerPixel) == 8) {
		void *destscr;
		int destx;
			
		/* Center on destination screen */
		destscr = XBIOS_screens[XBIOS_fbnum];
		destscr += XBIOS_pitch * ((XBIOS_height - surface->h) >> 1);
		destx = (XBIOS_width - surface->w) >> 1;
		destx &= ~15;
		destscr += destx;

		/* Convert chunky to planar screen */
#ifdef DEBUG_VIDEO_XBIOS
		printf("C2p:\n");
		printf(" Source: Adr=0x%08x, Pitch=%d\n", surface->pixels, surface->pitch);
		printf(" Dest: Adr=0x%08x, Pitch=%d\n", destscr, XBIOS_pitch);
		printf(" Size: %dx%d, dblline=%d\n", surface->w, surface->h, XBIOS_doubleline);
		fflush(stdout);
#endif
		SDL_Atari_C2pConvert(
			surface->pixels,
			destscr,
			surface->w,
			surface->h,
			XBIOS_doubleline,
			surface->pitch,
			XBIOS_pitch
		);
	}

#ifndef DEBUG_VIDEO_XBIOS
	Setscreen(-1,XBIOS_screens[XBIOS_fbnum],-1);
#endif
	Vsync();

	if ((surface->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF) {
		XBIOS_fbnum ^= 1;
		if ((surface->format->BitsPerPixel) > 8) {
			surface->pixels=XBIOS_screens[XBIOS_fbnum];
		}
	}

	return(0);
}

static int XBIOS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
{
	int		i;
	int		r,v,b;

	switch( XBIOS_cvdo >> 16) {
		case VDO_ST:
		case VDO_STE:
		 	for (i=0;i<ncolors;i++)
			{
				r = colors[i].r;	
				v = colors[i].g;
				b = colors[i].b;

				TT_palette[firstcolor+i]=((r*30)+(v*59)+(b*11))/100;
			}
			SDL_Atari_C2pConvert4_pal(TT_palette); /* convert the lighting */
			break;
		case VDO_TT:
			for(i = 0; i < ncolors; i++)
			{
				r = colors[i].r;	
				v = colors[i].g;
				b = colors[i].b;
					
				TT_palette[i]=((r>>4)<<8)|((v>>4)<<4)|(b>>4);
			}
#ifndef DEBUG_VIDEO_XBIOS
			EsetPalette(firstcolor,ncolors,TT_palette);
#endif
			break;
		case VDO_F30:
			for(i = 0; i < ncolors; i++)
			{
				r = colors[i].r;	
				v = colors[i].g;
				b = colors[i].b;

				F30_palette[i]=(r<<16)|(v<<8)|b;
			}
#ifndef DEBUG_VIDEO_XBIOS
			VsetRGB(firstcolor,ncolors,F30_palette);
#endif
			break;
	}

	return(1);
}

/* Note:  If we are terminated, this could be called in the middle of
   another SDL video routine -- notably UpdateRects.
*/
static void XBIOS_VideoQuit(_THIS)
{
	int i,j;

	Atari_ShutdownEvents();

	/* Restore video mode and palette */
#ifndef DEBUG_VIDEO_XBIOS
	switch(XBIOS_cvdo >> 16) {
		case VDO_ST:
		case VDO_STE:
			Setscreen(-1,XBIOS_oldvbase,XBIOS_oldvmode);
			if (XBIOS_oldnumcol) {
				Setpalette(XBIOS_oldpalette);
			}
			break;
		case VDO_TT:
			Setscreen(-1,XBIOS_oldvbase,-1);
			EsetShift(XBIOS_oldvmode);
			if (XBIOS_oldnumcol) {
				EsetPalette(0, XBIOS_oldnumcol, XBIOS_oldpalette);
			}
			break;
		case VDO_F30:
			Setscreen(-1, XBIOS_oldvbase, -1);
			Vsetmode(XBIOS_oldvmode);
			if (XBIOS_oldnumcol) {
				VsetRGB(0, XBIOS_oldnumcol, XBIOS_oldpalette);
			}
			break;
	}
	Vsync();
#endif

	if (XBIOS_oldpalette) {
		free(XBIOS_oldpalette);
		XBIOS_oldpalette=NULL;
	}
	XBIOS_FreeBuffers(this);

	/* Free mode list */
	for (j=0;j<NUM_MODELISTS;j++) {
		for (i=0;i<SDL_NUMMODES;i++) {
			if (SDL_modelist[j][i]!=NULL) {
				free(SDL_modelist[j][i]);
				SDL_modelist[j][i]=NULL;
			}
		}
	}

	this->screen->pixels = NULL;	
}