Mercurial > sdl-ios-xcode
view src/video/SDL_yuv_mmx.c @ 967:cda407d627a3
Date: Tue, 5 Oct 2004 11:04:02 -0400
From: Bob Ippolito
Subject: [SDL] PATCH: Fix for release count bug in SDL_QuartzWM
SDL_QuartzWM incorrectly does [window close]; [window release];
The semantics for -[NSWindow close] are as follows:
Removes the receiver from the screen. If the receiver is set to be
released when closed, a release message is sent to the object after the
current event is completed. For an NSWindow object, the default is to
be released on closing, while for an NSPanel object, the default is not
to be released. You can use the setReleasedWhenClosed: method to change
the default behavior.
This patch simply removes the incorrect release.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 12 Nov 2004 21:29:52 +0000 |
parents | e0d96eb0af19 |
children | 29d7db09776e |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT) #include "SDL_types.h" static unsigned int MMX_0080w[] = {0x00800080, 0x00800080}; static unsigned int MMX_00FFw[] = {0x00ff00ff, 0x00ff00ff}; static unsigned int MMX_FF00w[] = {0xff00ff00, 0xff00ff00}; static unsigned short MMX_Ycoeff[] = {0x004a, 0x004a, 0x004a, 0x004a}; static unsigned short MMX_UbluRGB[] = {0x0072, 0x0072, 0x0072, 0x0072}; static unsigned short MMX_VredRGB[] = {0x0059, 0x0059, 0x0059, 0x0059}; static unsigned short MMX_UgrnRGB[] = {0xffea, 0xffea, 0xffea, 0xffea}; static unsigned short MMX_VgrnRGB[] = {0xffd2, 0xffd2, 0xffd2, 0xffd2}; static unsigned short MMX_Ublu5x5[] = {0x0081, 0x0081, 0x0081, 0x0081}; static unsigned short MMX_Vred5x5[] = {0x0066, 0x0066, 0x0066, 0x0066}; static unsigned short MMX_Ugrn555[] = {0xffe7, 0xffe7, 0xffe7, 0xffe7}; static unsigned short MMX_Vgrn555[] = {0xffcc, 0xffcc, 0xffcc, 0xffcc}; static unsigned short MMX_Ugrn565[] = {0xffe8, 0xffe8, 0xffe8, 0xffe8}; static unsigned short MMX_Vgrn565[] = {0xffcd, 0xffcd, 0xffcd, 0xffcd}; static unsigned short MMX_red555[] = {0x7c00, 0x7c00, 0x7c00, 0x7c00}; static unsigned short MMX_red565[] = {0xf800, 0xf800, 0xf800, 0xf800}; static unsigned short MMX_grn555[] = {0x03e0, 0x03e0, 0x03e0, 0x03e0}; static unsigned short MMX_grn565[] = {0x07e0, 0x07e0, 0x07e0, 0x07e0}; static unsigned short MMX_blu5x5[] = {0x001f, 0x001f, 0x001f, 0x001f}; /** This MMX assembler is my first assembler/MMX program ever. Thus it maybe buggy. Send patches to: mvogt@rhrk.uni-kl.de After it worked fine I have "obfuscated" the code a bit to have more parallism in the MMX units. This means I moved initilisation around and delayed other instruction. Performance measurement did not show that this brought any advantage but in theory it _should_ be faster this way. The overall performanve gain to the C based dither was 30%-40%. The MMX routine calculates 256bit=8RGB values in each cycle (4 for row1 & 4 for row2) The red/green/blue.. coefficents are taken from the mpeg_play player. They look nice, but I dont know if you can have better values, to avoid integer rounding errors. IMPORTANT: ========== It is a requirement that the cr/cb/lum are 8 byte aligned and the out are 16byte aligned or you will/may get segfaults */ void ColorRGBDitherYV12MMX1X( int *colortab, Uint32 *rgb_2_pix, unsigned char *lum, unsigned char *cr, unsigned char *cb, unsigned char *out, int rows, int cols, int mod ) { Uint32 *row1; Uint32 *row2; unsigned char* y = lum +cols*rows; // Pointer to the end int x=0; row1 = (Uint32 *)out; // 32 bit target row2 = (Uint32 *)out+cols+mod; // start of second row mod = (mod+cols+mod)*4; // increment for row1 in byte __asm__ __volatile__ ( /* We don't really care about PIC - the code should be rewritten to use relative addressing for the static tables, so right now we take the COW hit on the pages this code resides. Big deal. This spill is just to reduce register pressure in the PIC case. */ "pushl %%ebx\n" "movl %0, %%ebx\n" ".align 8\n" "1:\n" // create Cr (result in mm1) "movd (%%ebx), %%mm1\n" // 0 0 0 0 v3 v2 v1 v0 "pxor %%mm7,%%mm7\n" // 00 00 00 00 00 00 00 00 "movd (%2), %%mm2\n" // 0 0 0 0 l3 l2 l1 l0 "punpcklbw %%mm7,%%mm1\n" // 0 v3 0 v2 00 v1 00 v0 "punpckldq %%mm1,%%mm1\n" // 00 v1 00 v0 00 v1 00 v0 "psubw %[_MMX_0080w],%%mm1\n" // mm1-128:r1 r1 r0 r0 r1 r1 r0 r0 // create Cr_g (result in mm0) "movq %%mm1,%%mm0\n" // r1 r1 r0 r0 r1 r1 r0 r0 "pmullw %[_MMX_VgrnRGB],%%mm0\n"// red*-46dec=0.7136*64 "pmullw %[_MMX_VredRGB],%%mm1\n"// red*89dec=1.4013*64 "psraw $6, %%mm0\n" // red=red/64 "psraw $6, %%mm1\n" // red=red/64 // create L1 L2 (result in mm2,mm4) // L2=lum+cols "movq (%2,%4),%%mm3\n" // 0 0 0 0 L3 L2 L1 L0 "punpckldq %%mm3,%%mm2\n" // L3 L2 L1 L0 l3 l2 l1 l0 "movq %%mm2,%%mm4\n" // L3 L2 L1 L0 l3 l2 l1 l0 "pand %[_MMX_FF00w],%%mm2\n" // L3 0 L1 0 l3 0 l1 0 "pand %[_MMX_00FFw],%%mm4\n" // 0 L2 0 L0 0 l2 0 l0 "psrlw $8,%%mm2\n" // 0 L3 0 L1 0 l3 0 l1 // create R (result in mm6) "movq %%mm2,%%mm5\n" // 0 L3 0 L1 0 l3 0 l1 "movq %%mm4,%%mm6\n" // 0 L2 0 L0 0 l2 0 l0 "paddsw %%mm1, %%mm5\n" // lum1+red:x R3 x R1 x r3 x r1 "paddsw %%mm1, %%mm6\n" // lum1+red:x R2 x R0 x r2 x r0 "packuswb %%mm5,%%mm5\n" // R3 R1 r3 r1 R3 R1 r3 r1 "packuswb %%mm6,%%mm6\n" // R2 R0 r2 r0 R2 R0 r2 r0 "pxor %%mm7,%%mm7\n" // 00 00 00 00 00 00 00 00 "punpcklbw %%mm5,%%mm6\n" // R3 R2 R1 R0 r3 r2 r1 r0 // create Cb (result in mm1) "movd (%1), %%mm1\n" // 0 0 0 0 u3 u2 u1 u0 "punpcklbw %%mm7,%%mm1\n" // 0 u3 0 u2 00 u1 00 u0 "punpckldq %%mm1,%%mm1\n" // 00 u1 00 u0 00 u1 00 u0 "psubw %[_MMX_0080w],%%mm1\n" // mm1-128:u1 u1 u0 u0 u1 u1 u0 u0 // create Cb_g (result in mm5) "movq %%mm1,%%mm5\n" // u1 u1 u0 u0 u1 u1 u0 u0 "pmullw %[_MMX_UgrnRGB],%%mm5\n" // blue*-109dec=1.7129*64 "pmullw %[_MMX_UbluRGB],%%mm1\n" // blue*114dec=1.78125*64 "psraw $6, %%mm5\n" // blue=red/64 "psraw $6, %%mm1\n" // blue=blue/64 // create G (result in mm7) "movq %%mm2,%%mm3\n" // 0 L3 0 L1 0 l3 0 l1 "movq %%mm4,%%mm7\n" // 0 L2 0 L0 0 l2 0 l1 "paddsw %%mm5, %%mm3\n" // lum1+Cb_g:x G3t x G1t x g3t x g1t "paddsw %%mm5, %%mm7\n" // lum1+Cb_g:x G2t x G0t x g2t x g0t "paddsw %%mm0, %%mm3\n" // lum1+Cr_g:x G3 x G1 x g3 x g1 "paddsw %%mm0, %%mm7\n" // lum1+blue:x G2 x G0 x g2 x g0 "packuswb %%mm3,%%mm3\n" // G3 G1 g3 g1 G3 G1 g3 g1 "packuswb %%mm7,%%mm7\n" // G2 G0 g2 g0 G2 G0 g2 g0 "punpcklbw %%mm3,%%mm7\n" // G3 G2 G1 G0 g3 g2 g1 g0 // create B (result in mm5) "movq %%mm2,%%mm3\n" // 0 L3 0 L1 0 l3 0 l1 "movq %%mm4,%%mm5\n" // 0 L2 0 L0 0 l2 0 l1 "paddsw %%mm1, %%mm3\n" // lum1+blue:x B3 x B1 x b3 x b1 "paddsw %%mm1, %%mm5\n" // lum1+blue:x B2 x B0 x b2 x b0 "packuswb %%mm3,%%mm3\n" // B3 B1 b3 b1 B3 B1 b3 b1 "packuswb %%mm5,%%mm5\n" // B2 B0 b2 b0 B2 B0 b2 b0 "punpcklbw %%mm3,%%mm5\n" // B3 B2 B1 B0 b3 b2 b1 b0 // fill destination row1 (needed are mm6=Rr,mm7=Gg,mm5=Bb) "pxor %%mm2,%%mm2\n" // 0 0 0 0 0 0 0 0 "pxor %%mm4,%%mm4\n" // 0 0 0 0 0 0 0 0 "movq %%mm6,%%mm1\n" // R3 R2 R1 R0 r3 r2 r1 r0 "movq %%mm5,%%mm3\n" // B3 B2 B1 B0 b3 b2 b1 b0 // process lower lum "punpcklbw %%mm4,%%mm1\n" // 0 r3 0 r2 0 r1 0 r0 "punpcklbw %%mm4,%%mm3\n" // 0 b3 0 b2 0 b1 0 b0 "movq %%mm1,%%mm2\n" // 0 r3 0 r2 0 r1 0 r0 "movq %%mm3,%%mm0\n" // 0 b3 0 b2 0 b1 0 b0 "punpcklwd %%mm1,%%mm3\n" // 0 r1 0 b1 0 r0 0 b0 "punpckhwd %%mm2,%%mm0\n" // 0 r3 0 b3 0 r2 0 b2 "pxor %%mm2,%%mm2\n" // 0 0 0 0 0 0 0 0 "movq %%mm7,%%mm1\n" // G3 G2 G1 G0 g3 g2 g1 g0 "punpcklbw %%mm1,%%mm2\n" // g3 0 g2 0 g1 0 g0 0 "punpcklwd %%mm4,%%mm2\n" // 0 0 g1 0 0 0 g0 0 "por %%mm3, %%mm2\n" // 0 r1 g1 b1 0 r0 g0 b0 "movq %%mm2,(%3)\n" // wrote out ! row1 "pxor %%mm2,%%mm2\n" // 0 0 0 0 0 0 0 0 "punpcklbw %%mm1,%%mm4\n" // g3 0 g2 0 g1 0 g0 0 "punpckhwd %%mm2,%%mm4\n" // 0 0 g3 0 0 0 g2 0 "por %%mm0, %%mm4\n" // 0 r3 g3 b3 0 r2 g2 b2 "movq %%mm4,8(%3)\n" // wrote out ! row1 // fill destination row2 (needed are mm6=Rr,mm7=Gg,mm5=Bb) // this can be done "destructive" "pxor %%mm2,%%mm2\n" // 0 0 0 0 0 0 0 0 "punpckhbw %%mm2,%%mm6\n" // 0 R3 0 R2 0 R1 0 R0 "punpckhbw %%mm1,%%mm5\n" // G3 B3 G2 B2 G1 B1 G0 B0 "movq %%mm5,%%mm1\n" // G3 B3 G2 B2 G1 B1 G0 B0 "punpcklwd %%mm6,%%mm1\n" // 0 R1 G1 B1 0 R0 G0 B0 "movq %%mm1,(%5)\n" // wrote out ! row2 "punpckhwd %%mm6,%%mm5\n" // 0 R3 G3 B3 0 R2 G2 B2 "movq %%mm5,8(%5)\n" // wrote out ! row2 "addl $4,%2\n" // lum+4 "leal 16(%3),%3\n" // row1+16 "leal 16(%5),%5\n" // row2+16 "addl $2, %%ebx\n" // cr+2 "addl $2, %1\n" // cb+2 "addl $4,%6\n" // x+4 "cmpl %4,%6\n" "jl 1b\n" "addl %4, %2\n" // lum += cols "addl %8, %3\n" // row1+= mod "addl %8, %5\n" // row2+= mod "movl $0, %6\n" // x=0 "cmpl %7, %2\n" "jl 1b\n" "emms\n" "popl %%ebx\n" : : "m" (cr), "r"(cb),"r"(lum), "r"(row1),"r"(cols),"r"(row2),"m"(x),"m"(y),"m"(mod), [_MMX_0080w] "m" (*MMX_0080w), [_MMX_00FFw] "m" (*MMX_00FFw), [_MMX_FF00w] "m" (*MMX_FF00w), [_MMX_VgrnRGB] "m" (*MMX_VgrnRGB), [_MMX_VredRGB] "m" (*MMX_VredRGB), [_MMX_UgrnRGB] "m" (*MMX_UgrnRGB), [_MMX_UbluRGB] "m" (*MMX_UbluRGB) ); } void Color565DitherYV12MMX1X( int *colortab, Uint32 *rgb_2_pix, unsigned char *lum, unsigned char *cr, unsigned char *cb, unsigned char *out, int rows, int cols, int mod ) { Uint16 *row1; Uint16 *row2; unsigned char* y = lum +cols*rows; /* Pointer to the end */ int x=0; row1 = (Uint16 *)out; /* 16 bit target */ row2 = (Uint16 *)out+cols+mod; /* start of second row */ mod = (mod+cols+mod)*2; /* increment for row1 in byte */ __asm__ __volatile__( "pushl %%ebx\n" "movl %0, %%ebx\n" ".align 8\n" "1:\n" "movd (%1), %%mm0\n" // 4 Cb 0 0 0 0 u3 u2 u1 u0 "pxor %%mm7, %%mm7\n" "movd (%%ebx), %%mm1\n" // 4 Cr 0 0 0 0 v3 v2 v1 v0 "punpcklbw %%mm7, %%mm0\n" // 4 W cb 0 u3 0 u2 0 u1 0 u0 "punpcklbw %%mm7, %%mm1\n" // 4 W cr 0 v3 0 v2 0 v1 0 v0 "psubw %[_MMX_0080w], %%mm0\n" "psubw %[_MMX_0080w], %%mm1\n" "movq %%mm0, %%mm2\n" // Cb 0 u3 0 u2 0 u1 0 u0 "movq %%mm1, %%mm3\n" // Cr "pmullw %[_MMX_Ugrn565], %%mm2\n" // Cb2green 0 R3 0 R2 0 R1 0 R0 "movq (%2), %%mm6\n" // L1 l7 L6 L5 L4 L3 L2 L1 L0 "pmullw %[_MMX_Ublu5x5], %%mm0\n" // Cb2blue "pand %[_MMX_00FFw], %%mm6\n" // L1 00 L6 00 L4 00 L2 00 L0 "pmullw %[_MMX_Vgrn565], %%mm3\n" // Cr2green "movq (%2), %%mm7\n" // L2 "pmullw %[_MMX_Vred5x5], %%mm1\n" // Cr2red "psrlw $8, %%mm7\n" // L2 00 L7 00 L5 00 L3 00 L1 "pmullw %[_MMX_Ycoeff], %%mm6\n" // lum1 "paddw %%mm3, %%mm2\n" // Cb2green + Cr2green == green "pmullw %[_MMX_Ycoeff], %%mm7\n" // lum2 "movq %%mm6, %%mm4\n" // lum1 "paddw %%mm0, %%mm6\n" // lum1 +blue 00 B6 00 B4 00 B2 00 B0 "movq %%mm4, %%mm5\n" // lum1 "paddw %%mm1, %%mm4\n" // lum1 +red 00 R6 00 R4 00 R2 00 R0 "paddw %%mm2, %%mm5\n" // lum1 +green 00 G6 00 G4 00 G2 00 G0 "psraw $6, %%mm4\n" // R1 0 .. 64 "movq %%mm7, %%mm3\n" // lum2 00 L7 00 L5 00 L3 00 L1 "psraw $6, %%mm5\n" // G1 - .. + "paddw %%mm0, %%mm7\n" // Lum2 +blue 00 B7 00 B5 00 B3 00 B1 "psraw $6, %%mm6\n" // B1 0 .. 64 "packuswb %%mm4, %%mm4\n" // R1 R1 "packuswb %%mm5, %%mm5\n" // G1 G1 "packuswb %%mm6, %%mm6\n" // B1 B1 "punpcklbw %%mm4, %%mm4\n" "punpcklbw %%mm5, %%mm5\n" "pand %[_MMX_red565], %%mm4\n" "psllw $3, %%mm5\n" // GREEN 1 "punpcklbw %%mm6, %%mm6\n" "pand %[_MMX_grn565], %%mm5\n" "pand %[_MMX_red565], %%mm6\n" "por %%mm5, %%mm4\n" // "psrlw $11, %%mm6\n" // BLUE 1 "movq %%mm3, %%mm5\n" // lum2 "paddw %%mm1, %%mm3\n" // lum2 +red 00 R7 00 R5 00 R3 00 R1 "paddw %%mm2, %%mm5\n" // lum2 +green 00 G7 00 G5 00 G3 00 G1 "psraw $6, %%mm3\n" // R2 "por %%mm6, %%mm4\n" // MM4 "psraw $6, %%mm5\n" // G2 "movq (%2, %4), %%mm6\n" // L3 load lum2 "psraw $6, %%mm7\n" "packuswb %%mm3, %%mm3\n" "packuswb %%mm5, %%mm5\n" "packuswb %%mm7, %%mm7\n" "pand %[_MMX_00FFw], %%mm6\n" // L3 "punpcklbw %%mm3, %%mm3\n" "punpcklbw %%mm5, %%mm5\n" "pmullw %[_MMX_Ycoeff], %%mm6\n" // lum3 "punpcklbw %%mm7, %%mm7\n" "psllw $3, %%mm5\n" // GREEN 2 "pand %[_MMX_red565], %%mm7\n" "pand %[_MMX_red565], %%mm3\n" "psrlw $11, %%mm7\n" // BLUE 2 "pand %[_MMX_grn565], %%mm5\n" "por %%mm7, %%mm3\n" "movq (%2,%4), %%mm7\n" // L4 load lum2 "por %%mm5, %%mm3\n" // "psrlw $8, %%mm7\n" // L4 "movq %%mm4, %%mm5\n" "punpcklwd %%mm3, %%mm4\n" "pmullw %[_MMX_Ycoeff], %%mm7\n" // lum4 "punpckhwd %%mm3, %%mm5\n" "movq %%mm4, (%3)\n" // write row1 "movq %%mm5, 8(%3)\n" // write row1 "movq %%mm6, %%mm4\n" // Lum3 "paddw %%mm0, %%mm6\n" // Lum3 +blue "movq %%mm4, %%mm5\n" // Lum3 "paddw %%mm1, %%mm4\n" // Lum3 +red "paddw %%mm2, %%mm5\n" // Lum3 +green "psraw $6, %%mm4\n" "movq %%mm7, %%mm3\n" // Lum4 "psraw $6, %%mm5\n" "paddw %%mm0, %%mm7\n" // Lum4 +blue "psraw $6, %%mm6\n" // Lum3 +blue "movq %%mm3, %%mm0\n" // Lum4 "packuswb %%mm4, %%mm4\n" "paddw %%mm1, %%mm3\n" // Lum4 +red "packuswb %%mm5, %%mm5\n" "paddw %%mm2, %%mm0\n" // Lum4 +green "packuswb %%mm6, %%mm6\n" "punpcklbw %%mm4, %%mm4\n" "punpcklbw %%mm5, %%mm5\n" "punpcklbw %%mm6, %%mm6\n" "psllw $3, %%mm5\n" // GREEN 3 "pand %[_MMX_red565], %%mm4\n" "psraw $6, %%mm3\n" // psr 6 "psraw $6, %%mm0\n" "pand %[_MMX_red565], %%mm6\n" // BLUE "pand %[_MMX_grn565], %%mm5\n" "psrlw $11, %%mm6\n" // BLUE 3 "por %%mm5, %%mm4\n" "psraw $6, %%mm7\n" "por %%mm6, %%mm4\n" "packuswb %%mm3, %%mm3\n" "packuswb %%mm0, %%mm0\n" "packuswb %%mm7, %%mm7\n" "punpcklbw %%mm3, %%mm3\n" "punpcklbw %%mm0, %%mm0\n" "punpcklbw %%mm7, %%mm7\n" "pand %[_MMX_red565], %%mm3\n" "pand %[_MMX_red565], %%mm7\n" // BLUE "psllw $3, %%mm0\n" // GREEN 4 "psrlw $11, %%mm7\n" "pand %[_MMX_grn565], %%mm0\n" "por %%mm7, %%mm3\n" "por %%mm0, %%mm3\n" "movq %%mm4, %%mm5\n" "punpcklwd %%mm3, %%mm4\n" "punpckhwd %%mm3, %%mm5\n" "movq %%mm4, (%5)\n" "movq %%mm5, 8(%5)\n" "addl $8, %6\n" "addl $8, %2\n" "addl $4, %%ebx\n" "addl $4, %1\n" "cmpl %4, %6\n" "leal 16(%3), %3\n" "leal 16(%5),%5\n" // row2+16 "jl 1b\n" "addl %4, %2\n" // lum += cols "addl %8, %3\n" // row1+= mod "addl %8, %5\n" // row2+= mod "movl $0, %6\n" // x=0 "cmpl %7, %2\n" "jl 1b\n" "emms\n" "popl %%ebx\n" : :"m" (cr), "r"(cb),"r"(lum), "r"(row1),"r"(cols),"r"(row2),"m"(x),"m"(y),"m"(mod), [_MMX_0080w] "m" (*MMX_0080w), [_MMX_Ugrn565] "m" (*MMX_Ugrn565), [_MMX_Ublu5x5] "m" (*MMX_Ublu5x5), [_MMX_00FFw] "m" (*MMX_00FFw), [_MMX_Vgrn565] "m" (*MMX_Vgrn565), [_MMX_Vred5x5] "m" (*MMX_Vred5x5), [_MMX_Ycoeff] "m" (*MMX_Ycoeff), [_MMX_red565] "m" (*MMX_red565), [_MMX_grn565] "m" (*MMX_grn565) ); } #endif /* GCC i386 inline assembly */