Mercurial > sdl-ios-xcode
view src/timer/riscos/SDL_systimer.c @ 967:cda407d627a3
Date: Tue, 5 Oct 2004 11:04:02 -0400
From: Bob Ippolito
Subject: [SDL] PATCH: Fix for release count bug in SDL_QuartzWM
SDL_QuartzWM incorrectly does [window close]; [window release];
The semantics for -[NSWindow close] are as follows:
Removes the receiver from the screen. If the receiver is set to be
released when closed, a release message is sent to the object after the
current event is completed. For an NSWindow object, the default is to
be released on closing, while for an NSPanel object, the default is not
to be released. You can use the setReleasedWhenClosed: method to change
the default behavior.
This patch simply removes the incorrect release.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 12 Nov 2004 21:29:52 +0000 |
parents | d74fbf56f2f6 |
children | 974ba6ae0fa3 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@devolution.com */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include <stdio.h> #include <time.h> #include <sys/time.h> #include <unistd.h> #include <string.h> #include <errno.h> #include "SDL_error.h" #include "SDL_timer.h" #include "SDL_timer_c.h" #ifdef DISABLE_THREADS /* Timer start/reset time */ static Uint32 timerStart; /* Timer running function */ void RISCOS_CheckTimer(); #else #include <pthread.h> extern Uint32 riscos_main_thread; extern int riscos_using_threads; extern Uint32 SDL_ThreadID(); extern Uint32 SDL_EventThreadID(void); #endif extern void RISCOS_BackgroundTasks(void); /* The first ticks value of the application */ clock_t start; void SDL_StartTicks(void) { /* Set first ticks value */ start = clock(); } Uint32 SDL_GetTicks (void) { clock_t ticks; ticks=clock()-start; #if CLOCKS_PER_SEC == 1000 return(ticks); #elif CLOCKS_PER_SEC == 100 return (ticks * 10); #else return ticks*(1000/CLOCKS_PER_SEC); #endif } void SDL_Delay (Uint32 ms) { Uint32 now,then,elapsed; #ifndef DISABLE_THREADS int is_event_thread; if (riscos_using_threads) { is_event_thread = 0; if (SDL_EventThreadID()) { if (SDL_EventThreadID() == SDL_ThreadID()) is_event_thread = 1; } else if (SDL_ThreadID() == riscos_main_thread) is_event_thread = 1; } else is_event_thread = 1; #endif /*TODO: Next version of unixlib may allow us to use usleep here */ /* for non event threads */ /* Set the timeout interval - Linux only needs to do this once */ then = SDL_GetTicks(); do { /* Do background tasks required while sleeping as we are not multithreaded */ #ifdef DISABLE_THREADS RISCOS_BackgroundTasks(); #else /* For threaded build only run background tasks in event thread */ if (is_event_thread) RISCOS_BackgroundTasks(); #endif /* Calculate the time interval left (in case of interrupt) */ now = SDL_GetTicks(); elapsed = (now-then); then = now; if ( elapsed >= ms ) { break; } ms -= elapsed; #ifndef DISABLE_THREADS /* Need to yield to let other threads have a go */ if (riscos_using_threads) pthread_yield(); #endif } while ( 1 ); } #ifdef DISABLE_THREADS /* Non-threaded version of timer */ int SDL_SYS_TimerInit(void) { return(0); } void SDL_SYS_TimerQuit(void) { SDL_SetTimer(0, NULL); } int SDL_SYS_StartTimer(void) { timerStart = SDL_GetTicks(); return(0); } void SDL_SYS_StopTimer(void) { /* Don't need to do anything as we use SDL_timer_running to detect if we need to check the timer */ } void RISCOS_CheckTimer() { if (SDL_timer_running && SDL_GetTicks() - timerStart >= SDL_alarm_interval) { Uint32 ms; ms = SDL_alarm_callback(SDL_alarm_interval); if ( ms != SDL_alarm_interval ) { if ( ms ) { SDL_alarm_interval = ROUND_RESOLUTION(ms); } else { SDL_alarm_interval = 0; SDL_timer_running = 0; } } if (SDL_alarm_interval) timerStart = SDL_GetTicks(); } } #else /* Threaded version of timer - based on code for linux */ #include "SDL_thread.h" /* Data to handle a single periodic alarm */ static int timer_alive = 0; static SDL_Thread *timer = NULL; static int RunTimer(void *unused) { while ( timer_alive ) { if ( SDL_timer_running ) { SDL_ThreadedTimerCheck(); } SDL_Delay(1); } return(0); } /* This is only called if the event thread is not running */ int SDL_SYS_TimerInit(void) { timer_alive = 1; timer = SDL_CreateThread(RunTimer, NULL); if ( timer == NULL ) return(-1); return(SDL_SetTimerThreaded(1)); } void SDL_SYS_TimerQuit(void) { timer_alive = 0; if ( timer ) { SDL_WaitThread(timer, NULL); timer = NULL; } } int SDL_SYS_StartTimer(void) { SDL_SetError("Internal logic error: RISCOS uses threaded timer"); return(-1); } void SDL_SYS_StopTimer(void) { return; } #endif /* DISABLE_THREADS */