view src/thread/pth/SDL_syscond.c @ 967:cda407d627a3

Date: Tue, 5 Oct 2004 11:04:02 -0400 From: Bob Ippolito Subject: [SDL] PATCH: Fix for release count bug in SDL_QuartzWM SDL_QuartzWM incorrectly does [window close]; [window release]; The semantics for -[NSWindow close] are as follows: Removes the receiver from the screen. If the receiver is set to be released when closed, a release message is sent to the object after the current event is completed. For an NSWindow object, the default is to be released on closing, while for an NSPanel object, the default is not to be released. You can use the setReleasedWhenClosed: method to change the default behavior. This patch simply removes the incorrect release.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 12 Nov 2004 21:29:52 +0000
parents 1d74ddc90cb2
children 3692456e7b0f
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/*
 *	GNU pth conditions variables
 *
 *	Patrice Mandin
 */

#include <stdio.h>
#include <stdlib.h>
#include <pth.h>

#include "SDL_error.h"
#include "SDL_thread.h"
#include "SDL_syscond_c.h"
#include "SDL_sysmutex_c.h"

/* Create a condition variable */
SDL_cond * SDL_CreateCond(void)
{
	SDL_cond *cond;

	cond = (SDL_cond *) malloc(sizeof(SDL_cond));
	if ( cond ) {
		if ( pth_cond_init(&(cond->condpth_p)) < 0 ) {
			SDL_SetError("pthread_cond_init() failed");
			free(cond);
			cond = NULL;
		}
	} else {
		SDL_OutOfMemory();
	}
	return(cond);
}

/* Destroy a condition variable */
void SDL_DestroyCond(SDL_cond *cond)
{
	if ( cond ) {
		free(cond);
	}
}

/* Restart one of the threads that are waiting on the condition variable */
int SDL_CondSignal(SDL_cond *cond)
{
	int retval;

	if ( ! cond ) {
		SDL_SetError("Passed a NULL condition variable");
		return -1;
	}

	retval = 0;
	if ( pth_cond_notify(&(cond->condpth_p), FALSE) != 0 ) {
		SDL_SetError("pth_cond_notify() failed");
		retval = -1;
	}
	return retval;
}

/* Restart all threads that are waiting on the condition variable */
int SDL_CondBroadcast(SDL_cond *cond)
{
	int retval;

	if ( ! cond ) {
		SDL_SetError("Passed a NULL condition variable");
		return -1;
	}

	retval = 0;
	if ( pth_cond_notify(&(cond->condpth_p), TRUE) != 0 ) {
		SDL_SetError("pth_cond_notify() failed");
		retval = -1;
	}
	return retval;
}

/* Wait on the condition variable for at most 'ms' milliseconds.
   The mutex must be locked before entering this function!
   The mutex is unlocked during the wait, and locked again after the wait.

Typical use:

Thread A:
	SDL_LockMutex(lock);
	while ( ! condition ) {
		SDL_CondWait(cond);
	}
	SDL_UnlockMutex(lock);

Thread B:
	SDL_LockMutex(lock);
	...
	condition = true;
	...
	SDL_UnlockMutex(lock);
 */
int SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms)
{
	int retval;
	pth_event_t ev;
	int sec;

	if ( ! cond ) {
		SDL_SetError("Passed a NULL condition variable");
		return -1;
	}

	retval = 0;

	sec = ms/1000;
	ev = pth_event(PTH_EVENT_TIME, pth_timeout(sec,(ms-sec*1000)*1000));

	if ( pth_cond_await(&(cond->condpth_p), &(mutex->mutexpth_p), ev) != 0 ) {
		SDL_SetError("pth_cond_await() failed");
		retval = -1;
	}

    pth_event_free(ev, PTH_FREE_ALL);

	return retval;
}

/* Wait on the condition variable forever */
int SDL_CondWait(SDL_cond *cond, SDL_mutex *mutex)
{
	int retval;

	if ( ! cond ) {
		SDL_SetError("Passed a NULL condition variable");
		return -1;
	}

	retval = 0;
	if ( pth_cond_await(&(cond->condpth_p), &(mutex->mutexpth_p), NULL) != 0 ) {
		SDL_SetError("pth_cond_await() failed");
		retval = -1;
	}
	return retval;
}