view src/audio/SDL_audiodev.c @ 967:cda407d627a3

Date: Tue, 5 Oct 2004 11:04:02 -0400 From: Bob Ippolito Subject: [SDL] PATCH: Fix for release count bug in SDL_QuartzWM SDL_QuartzWM incorrectly does [window close]; [window release]; The semantics for -[NSWindow close] are as follows: Removes the receiver from the screen. If the receiver is set to be released when closed, a release message is sent to the object after the current event is completed. For an NSWindow object, the default is to be released on closing, while for an NSPanel object, the default is not to be released. You can use the setReleasedWhenClosed: method to change the default behavior. This patch simply removes the incorrect release.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 12 Nov 2004 21:29:52 +0000
parents b8d311d90021
children 0f3aa6ab3341
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* Get the name of the audio device we use for output */

#if defined(unix) || defined(__unix__)

#include <stdlib.h>
#include <stdio.h>
#include <fcntl.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <string.h>

#include "SDL_audiodev_c.h"

#ifndef _PATH_DEV_DSP
#ifdef __OpenBSD__
#define _PATH_DEV_DSP  "/dev/audio"
#else
#define _PATH_DEV_DSP  "/dev/dsp"
#endif
#endif
#ifndef _PATH_DEV_DSP24
#define _PATH_DEV_DSP24	"/dev/sound/dsp"
#endif
#ifndef _PATH_DEV_AUDIO
#define _PATH_DEV_AUDIO	"/dev/audio"
#endif


int SDL_OpenAudioPath(char *path, int maxlen, int flags, int classic)
{
	const char *audiodev;
	int audio_fd;
	char audiopath[1024];

	/* Figure out what our audio device is */
	if ( ((audiodev=getenv("SDL_PATH_DSP")) == NULL) &&
	     ((audiodev=getenv("AUDIODEV")) == NULL) ) {
		if ( classic ) {
			audiodev = _PATH_DEV_AUDIO;
		} else {
			struct stat sb;

			/* Added support for /dev/sound/\* in Linux 2.4 */
			if ( (stat("/dev/sound", &sb) == 0) &&
			     S_ISDIR(sb.st_mode) ) {
				audiodev = _PATH_DEV_DSP24;
			} else {
				audiodev = _PATH_DEV_DSP;
			}
		}
	}
	audio_fd = open(audiodev, flags, 0);

	/* If the first open fails, look for other devices */
	if ( (audio_fd < 0) && (strlen(audiodev) < (sizeof(audiopath)-3)) ) {
		int exists, instance;
		struct stat sb;

		instance = 1;
		do { /* Don't use errno ENOENT - it may not be thread-safe */
			sprintf(audiopath, "%s%d", audiodev, instance++);
			exists = 0;
			if ( stat(audiopath, &sb) == 0 ) {
				exists = 1;
				audio_fd = open(audiopath, flags, 0); 
			}
		} while ( exists && (audio_fd < 0) );
		audiodev = audiopath;
	}
	if ( path != NULL ) {
		strncpy(path, audiodev, maxlen);
		path[maxlen-1] = '\0';
	}
	return(audio_fd);
}

#elif defined(_AIX)

/* Get the name of the audio device we use for output */

#include <stdlib.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <string.h>

#include "SDL_audiodev_c.h"

#ifndef _PATH_DEV_DSP
#define _PATH_DEV_DSP	"/dev/%caud%c/%c"
#endif

char devsettings[][3] =
{
    { 'p', '0', '1' }, { 'p', '0', '2' }, { 'p', '0', '3' }, { 'p', '0', '4' },
    { 'p', '1', '1' }, { 'p', '1', '2' }, { 'p', '1', '3' }, { 'p', '1', '4' },
    { 'p', '2', '1' }, { 'p', '2', '2' }, { 'p', '2', '3' }, { 'p', '2', '4' },
    { 'p', '3', '1' }, { 'p', '3', '2' }, { 'p', '3', '3' }, { 'p', '3', '4' },
    { 'b', '0', '1' }, { 'b', '0', '2' }, { 'b', '0', '3' }, { 'b', '0', '4' },
    { 'b', '1', '1' }, { 'b', '1', '2' }, { 'b', '1', '3' }, { 'b', '1', '4' },
    { 'b', '2', '1' }, { 'b', '2', '2' }, { 'b', '2', '3' }, { 'b', '2', '4' },
    { 'b', '3', '1' }, { 'b', '3', '2' }, { 'b', '3', '3' }, { 'b', '3', '4' },
    { '\0', '\0', '\0' }
};

static int OpenUserDefinedDevice(char *path, int maxlen, int flags)
{
	const char *audiodev;
	int  audio_fd;

	/* Figure out what our audio device is */
	if ((audiodev=getenv("SDL_PATH_DSP")) == NULL) {
	    audiodev=getenv("AUDIODEV");
	}
	if ( audiodev == NULL ) {
	    return -1;
	}
	audio_fd = open(audiodev, flags, 0);
	if ( path != NULL ) {
		strncpy(path, audiodev, maxlen);
		path[maxlen-1] = '\0';
	}
	return audio_fd;
}

int SDL_OpenAudioPath(char *path, int maxlen, int flags, int classic)
{
    struct stat sb;
    int         audio_fd;
    char        audiopath[1024];
    int         cycle;

    audio_fd = OpenUserDefinedDevice(path,maxlen,flags);
    if ( audio_fd != -1 ) {
        return audio_fd;
    }

    cycle    = 0;
    while( devsettings[cycle][0] != '\0' ) {
        sprintf( audiopath,
                 _PATH_DEV_DSP,
                 devsettings[cycle][0],
                 devsettings[cycle][1],
                 devsettings[cycle][2]);

	if ( stat(audiopath, &sb) == 0 ) {
	    audio_fd = open(audiopath, flags, 0);
	    if ( audio_fd > 0 ) {
		if ( path != NULL ) {
		    strncpy( path, audiopath, maxlen );
		    path[maxlen-1] = '\0';
		}
	        return audio_fd;
	    }
	}
    }
    return -1;
}

#endif /* UNIX system */