Mercurial > sdl-ios-xcode
view src/video/windib/SDL_dibvideo.h @ 4135:cd98d1dc385c SDL-1.2
Damien Carbery fixed bug #542
In SDL 1.2.13 sdl.m4 the AM_PATH_SDL function looks for sdl-config.
It sets the PATH:
PATH="$prefix/bin:$prefix/usr/bin:$PATH"
but does not save the current PATH or restore the current PATH at the end.
This breaks the build on Solaris because we have GNU tools in another dir
(listed at the top of PATH) but non-GNU tools with the same names in
$prefix/bin. Later configure tests finds the non-GNU tools and quits in error
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 24 Jan 2008 15:50:20 +0000 |
parents | fda6e33893b7 |
children | 568c9b3c0167 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef _SDL_dibvideo_h #define _SDL_dibvideo_h #define WIN32_LEAN_AND_MEAN #include <windows.h> /* for PDA */ typedef enum { SDL_ORIENTATION_UP, SDL_ORIENTATION_DOWN, SDL_ORIENTATION_LEFT, SDL_ORIENTATION_RIGHT } SDL_ScreenOrientation; /* Private display data */ struct SDL_PrivateVideoData { HBITMAP screen_bmp; HPALETTE screen_pal; LOGPALETTE *screen_logpal; BOOL grab_palette; int allow_screensaver; #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ int SDL_nummodes[NUM_MODELISTS]; SDL_Rect **SDL_modelist[NUM_MODELISTS]; SDL_ScreenOrientation orientation; #ifdef _WIN32_WCE int invert; /* do to remove, used by GAPI driver! */ char hiresFix; /* using hires mode without defining hires resource */ int supportRotation; /* for Pocket PC devices */ DWORD origRotation; /* for Pocket PC devices */ #endif }; /* Old variable names */ #define screen_bmp (this->hidden->screen_bmp) #define screen_pal (this->hidden->screen_pal) #define screen_logpal (this->hidden->screen_logpal) #define grab_palette (this->hidden->grab_palette) #define SDL_nummodes (this->hidden->SDL_nummodes) #define SDL_modelist (this->hidden->SDL_modelist) #endif /* _SDL_dibvideo_h */