view src/video/maccommon/SDL_macgl_c.h @ 4135:cd98d1dc385c SDL-1.2

Damien Carbery fixed bug #542 In SDL 1.2.13 sdl.m4 the AM_PATH_SDL function looks for sdl-config. It sets the PATH: PATH="$prefix/bin:$prefix/usr/bin:$PATH" but does not save the current PATH or restore the current PATH at the end. This breaks the build on Solaris because we have GNU tools in another dir (listed at the top of PATH) but non-GNU tools with the same names in $prefix/bin. Later configure tests finds the non-GNU tools and quits in error
author Sam Lantinga <slouken@libsdl.org>
date Thu, 24 Jan 2008 15:50:20 +0000
parents 259e03cbcb5f
children 782fd950bd46 c121d94672cb a1b03ba2fcd0
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

/* AGL implementation of SDL OpenGL support */

#include "SDL_config.h"

#if SDL_VIDEO_OPENGL
#include "SDL_opengl.h"
#if __MACOSX__
#include <AGL/agl.h>   /* AGL.framework */
#else
#include <agl.h>
#endif
#endif /* SDL_VIDEO_OPENGL */

/* OpenGL functions */
extern int Mac_GL_Init(_THIS);
extern void Mac_GL_Quit(_THIS);
#if SDL_VIDEO_OPENGL
extern int Mac_GL_MakeCurrent(_THIS);
extern int Mac_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value);
extern void Mac_GL_SwapBuffers(_THIS);
extern int Mac_GL_LoadLibrary(_THIS, const char *location);
extern void Mac_GL_UnloadLibrary(_THIS);
extern void* Mac_GL_GetProcAddress(_THIS, const char *proc);
#endif