Mercurial > sdl-ios-xcode
view src/audio/mme/SDL_mmeaudio.h @ 4135:cd98d1dc385c SDL-1.2
Damien Carbery fixed bug #542
In SDL 1.2.13 sdl.m4 the AM_PATH_SDL function looks for sdl-config.
It sets the PATH:
PATH="$prefix/bin:$prefix/usr/bin:$PATH"
but does not save the current PATH or restore the current PATH at the end.
This breaks the build on Solaris because we have GNU tools in another dir
(listed at the top of PATH) but non-GNU tools with the same names in
$prefix/bin. Later configure tests finds the non-GNU tools and quits in error
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 24 Jan 2008 15:50:20 +0000 |
parents | d910939febfa |
children | 782fd950bd46 a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Allow access to a raw mixing buffer */ #ifndef _SDL_lowaudio_h #define _SDL_lowaudio_h #include "../SDL_sysaudio.h" /* Hidden "this" pointer for the video functions */ #define _THIS SDL_AudioDevice *this #define NUM_BUFFERS 2 struct SharedMem { HWAVEOUT sound; WAVEHDR wHdr[NUM_BUFFERS]; PCMWAVEFORMAT wFmt; }; struct SDL_PrivateAudioData { Uint8 *mixbuf; /* The raw allocated mixing buffer */ struct SharedMem *shm; int next_buffer; }; #define shm (this->hidden->shm) #define mixbuf (this->hidden->mixbuf) #define next_buffer (this->hidden->next_buffer) /* Old variable names */ #endif /* _SDL_lowaudio_h */