view docs/html/sdlpauseaudio.html @ 4283:cd511a8560b7 SDL-1.2

Ozkan Sezer 2009-04-01 23:17:13 PDT This change should be applied to the 1.2 branch, too, because the svn version SDL_net requires it.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 08 Oct 2009 07:45:55 +0000
parents 355632dca928
children
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><H1
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>SDL_PauseAudio</H1
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><H2
>Name</H2
>SDL_PauseAudio&nbsp;--&nbsp;Pauses and unpauses the audio callback processing</DIV
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><PRE
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>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_PauseAudio</B
></CODE
>(int pause_on);</CODE
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><H2
>Description</H2
><P
>This function pauses and unpauses the audio callback processing.
It should be called with <TT
CLASS="PARAMETER"
><I
>pause_on</I
></TT
>=0 after opening the audio
device to start playing sound.  This is so you can safely initialize
data for your callback function after opening the audio device.
Silence will be written to the audio device during the pause.</P
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>See Also</H2
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><TT
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>SDL_GetAudioStatus</TT
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>,
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><TT
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>SDL_OpenAudio</TT
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