Mercurial > sdl-ios-xcode
view docs/man3/SDL_CreateYUVOverlay.3 @ 4238:cbe5222d051a SDL-1.2
Fixed bug #803
Andrey 2009-09-21 19:14:43 PDT
gapi->hiresFix depends on the parameters GetSystemMetrics (SM_CXSCREEN) and
GetSystemMetrics (SM_CXSCREEN).
After the "Open GAPI display" they are changing.
Small patch fixed it.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 23 Sep 2009 07:01:50 +0000 |
parents | 4e3b250c950e |
children | 1238da4a7112 |
line wrap: on
line source
.TH "SDL_CreateYUVOverlay" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_CreateYUVOverlay \- Create a YUV video overlay .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBSDL_Overlay *\fBSDL_CreateYUVOverlay\fP\fR(\fBint width, int height, Uint32 format, SDL_Surface *display\fR); .SH "DESCRIPTION" .PP \fBSDL_CreateYUVOverlay\fP creates a YUV overlay of the specified \fBwidth\fR, \fBheight\fR and \fBformat\fR (see \fI\fBSDL_Overlay\fR\fR for a list of available formats), for the provided \fBdisplay\fR\&. A \fI\fBSDL_Overlay\fR\fR structure is returned\&. .PP The term \&'overlay\&' is a misnomer since, unless the overlay is created in hardware, the contents for the display surface underneath the area where the overlay is shown will be overwritten when the overlay is displayed\&. .SH "SEE ALSO" .PP \fI\fBSDL_Overlay\fR\fR, \fI\fBSDL_DisplayYUVOverlay\fP\fR, \fI\fBSDL_FreeYUVOverlay\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01