Mercurial > sdl-ios-xcode
view src/video/directfb/SDL_DirectFB_events.c @ 167:cb384ef627f6
Added support for DirectFB video on Linux (thanks Denis!)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 04 Sep 2001 22:53:46 +0000 |
parents | |
children | e8157fcb3114 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@devolution.com */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* Handle the event stream, converting DirectFB input events into SDL events */ #include <sys/types.h> #include <sys/time.h> #include <stdlib.h> #include <stdio.h> #include <unistd.h> #include <fcntl.h> #include <termios.h> #include <directfb.h> #include "SDL.h" #include "SDL_sysevents.h" #include "SDL_sysvideo.h" #include "SDL_events_c.h" #include "SDL_DirectFB_video.h" #include "SDL_DirectFB_events.h" /* The translation tables from a DirectFB keycode to a SDL keysym */ static SDLKey keymap[256]; static SDL_keysym *DirectFB_TranslateKey (DFBInputEvent *ev, SDL_keysym *keysym); static int DirectFB_TranslateButton (DFBInputEvent *ev); static int posted = 0; void DirectFB_PumpEvents (_THIS) { DFBInputEvent evt; while (HIDDEN->inputbuffer->GetEvent (HIDDEN->inputbuffer, &evt) == DFB_OK) { SDL_keysym keysym; switch (evt.type) { case DIET_BUTTONPRESS: posted += SDL_PrivateMouseButton(SDL_PRESSED, DirectFB_TranslateButton (&evt), 0, 0); break; case DIET_BUTTONRELEASE: posted += SDL_PrivateMouseButton(SDL_RELEASED, DirectFB_TranslateButton (&evt), 0, 0); break; case DIET_KEYPRESS: posted += SDL_PrivateKeyboard(SDL_PRESSED, DirectFB_TranslateKey(&evt, &keysym)); break; case DIET_KEYRELEASE: posted += SDL_PrivateKeyboard(SDL_RELEASED, DirectFB_TranslateKey(&evt, &keysym)); break; case DIET_AXISMOTION: if (evt.flags & DIEF_AXISREL) { if (evt.axis == DIAI_X) posted += SDL_PrivateMouseMotion(0, 1, evt.axisrel, 0); else if (evt.axis == DIAI_Y) posted += SDL_PrivateMouseMotion(0, 1, 0, evt.axisrel); } break; default: ; } } } void DirectFB_InitOSKeymap (_THIS) { int i; /* Initialize the DirectFB key translation table */ for (i=0; i<SDL_TABLESIZE(keymap); ++i) keymap[i] = SDLK_UNKNOWN; keymap[DIKC_A] = SDLK_a; keymap[DIKC_B] = SDLK_b; keymap[DIKC_C] = SDLK_c; keymap[DIKC_D] = SDLK_d; keymap[DIKC_E] = SDLK_e; keymap[DIKC_F] = SDLK_f; keymap[DIKC_G] = SDLK_g; keymap[DIKC_H] = SDLK_h; keymap[DIKC_I] = SDLK_i; keymap[DIKC_J] = SDLK_j; keymap[DIKC_K] = SDLK_k; keymap[DIKC_L] = SDLK_l; keymap[DIKC_M] = SDLK_m; keymap[DIKC_N] = SDLK_n; keymap[DIKC_O] = SDLK_o; keymap[DIKC_P] = SDLK_p; keymap[DIKC_Q] = SDLK_q; keymap[DIKC_R] = SDLK_r; keymap[DIKC_S] = SDLK_s; keymap[DIKC_T] = SDLK_t; keymap[DIKC_U] = SDLK_u; keymap[DIKC_V] = SDLK_v; keymap[DIKC_W] = SDLK_w; keymap[DIKC_X] = SDLK_x; keymap[DIKC_Y] = SDLK_y; keymap[DIKC_Z] = SDLK_z; keymap[DIKC_0] = SDLK_0; keymap[DIKC_1] = SDLK_1; keymap[DIKC_2] = SDLK_2; keymap[DIKC_3] = SDLK_3; keymap[DIKC_4] = SDLK_4; keymap[DIKC_5] = SDLK_5; keymap[DIKC_6] = SDLK_6; keymap[DIKC_7] = SDLK_7; keymap[DIKC_8] = SDLK_8; keymap[DIKC_9] = SDLK_9; keymap[DIKC_F1] = SDLK_F1; keymap[DIKC_F2] = SDLK_F2; keymap[DIKC_F3] = SDLK_F3; keymap[DIKC_F4] = SDLK_F4; keymap[DIKC_F5] = SDLK_F5; keymap[DIKC_F6] = SDLK_F6; keymap[DIKC_F7] = SDLK_F7; keymap[DIKC_F8] = SDLK_F8; keymap[DIKC_F9] = SDLK_F9; keymap[DIKC_F10] = SDLK_F10; keymap[DIKC_F11] = SDLK_F11; keymap[DIKC_F12] = SDLK_F12; keymap[DIKC_ESCAPE] = SDLK_ESCAPE; keymap[DIKC_LEFT] = SDLK_LEFT; keymap[DIKC_RIGHT] = SDLK_RIGHT; keymap[DIKC_UP] = SDLK_UP; keymap[DIKC_DOWN] = SDLK_DOWN; keymap[DIKC_CTRL] = SDLK_LCTRL; keymap[DIKC_SHIFT] = SDLK_LSHIFT; keymap[DIKC_ALT] = SDLK_LALT; keymap[DIKC_ALTGR] = SDLK_RALT; keymap[DIKC_TAB] = SDLK_TAB; keymap[DIKC_ENTER] = SDLK_RETURN; keymap[DIKC_SPACE] = SDLK_SPACE; keymap[DIKC_BACKSPACE] = SDLK_BACKSPACE; keymap[DIKC_INSERT] = SDLK_INSERT; keymap[DIKC_DELETE] = SDLK_DELETE; keymap[DIKC_HOME] = SDLK_HOME; keymap[DIKC_END] = SDLK_END; keymap[DIKC_PAGEUP] = SDLK_PAGEUP; keymap[DIKC_PAGEDOWN] = SDLK_PAGEDOWN; keymap[DIKC_CAPSLOCK] = SDLK_CAPSLOCK; keymap[DIKC_NUMLOCK] = SDLK_NUMLOCK; keymap[DIKC_SCRLOCK] = SDLK_SCROLLOCK; keymap[DIKC_PRINT] = SDLK_PRINT; keymap[DIKC_PAUSE] = SDLK_PAUSE; keymap[DIKC_KP_DIV] = SDLK_KP_DIVIDE; keymap[DIKC_KP_MULT] = SDLK_KP_MULTIPLY; keymap[DIKC_KP_MINUS] = SDLK_KP_MINUS; keymap[DIKC_KP_PLUS] = SDLK_KP_PLUS; keymap[DIKC_KP_ENTER] = SDLK_KP_ENTER; keymap[DIKC_OK] = SDLK_RETURN; keymap[DIKC_CANCEL] = SDLK_BREAK; keymap[DIKC_CLEAR] = SDLK_DELETE; keymap[DIKC_POWER] = SDLK_POWER; keymap[DIKC_POWER2] = SDLK_POWER; keymap[DIKC_MENU] = SDLK_MENU; keymap[DIKC_HELP] = SDLK_HELP; keymap[DIKC_BACK] = SDLK_ESCAPE; } static SDL_keysym *DirectFB_TranslateKey (DFBInputEvent *ev, SDL_keysym *keysym) { /* Set the keysym information */ keysym->scancode = ev->keycode; keysym->mod = KMOD_NONE; keysym->unicode = 0; if (ev->key_ascii > 0 && ev->key_ascii < 128) keysym->sym = ev->key_ascii; else keysym->sym = keymap[ev->keycode]; return keysym; } static int DirectFB_TranslateButton (DFBInputEvent *ev) { switch (ev->button) { case DIBI_LEFT: return 1; case DIBI_MIDDLE: return 2; case DIBI_RIGHT: return 3; default: return 0; } }