Mercurial > sdl-ios-xcode
view Xcode-iPhoneOS/Template/SDL Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist @ 4578:cb338fa6535c
Xrender uses 16 bit color per channel. Fixed the color handling in X11_RenderFillRects to match this. Xrender just works now for filling rectangles :D .
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
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date | Mon, 31 May 2010 15:09:36 +0530 |
parents | 20326ba2bda2 |
children |
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<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>Description</key> <string>This project builds an SDL based project for iPhone OS using C or Objective-C. It includes everything you need to get up and running with SDL on iPhone.</string> <key>CFBundleIconFile</key> <string>Icon.png</string> </dict> </plist>