view src/audio/mint/SDL_mintaudio.c @ 1879:cb232e63552c

Default the X11 dynamically loading on if the OS loader loads libraries with their private symbols hidden. If that isn't the case, and someone tries to enable it anyway, spit out a warning and don't let them do it.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 23 Jun 2006 08:39:05 +0000
parents 63a45a87a57e
children 782fd950bd46 c121d94672cb e958a003b69b
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
	Audio interrupt variables and callback function

	Patrice Mandin
*/

#include <unistd.h>

#include <mint/osbind.h>
#include <mint/falcon.h>
#include <mint/mintbind.h>

#include "SDL_audio.h"
#include "SDL_mintaudio.h"
#include "SDL_mintaudio_stfa.h"

/* The audio device */

SDL_AudioDevice *SDL_MintAudio_device;
Uint8 *SDL_MintAudio_audiobuf[2];	/* Pointers to buffers */
unsigned long SDL_MintAudio_audiosize;		/* Length of audio buffer=spec->size */
volatile unsigned short SDL_MintAudio_numbuf;		/* Buffer to play */
volatile unsigned short SDL_MintAudio_mutex;
volatile unsigned long SDL_MintAudio_clocktics;
cookie_stfa_t	*SDL_MintAudio_stfa;

/* MiNT thread variables */
SDL_bool SDL_MintAudio_mint_present;
SDL_bool SDL_MintAudio_quit_thread;
SDL_bool SDL_MintAudio_thread_finished;
long SDL_MintAudio_thread_pid;

/* The callback function, called by each driver whenever needed */

void SDL_MintAudio_Callback(void)
{
	Uint8 *buffer;
	SDL_AudioDevice *audio = SDL_MintAudio_device;

 	buffer = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf];
	SDL_memset(buffer, audio->spec.silence, audio->spec.size);

	if (audio->paused)
		return;

	if (audio->convert.needed) {
		int silence;

		if ( audio->convert.src_format == AUDIO_U8 ) {
			silence = 0x80;
		} else {
			silence = 0;
		}
		SDL_memset(audio->convert.buf, silence, audio->convert.len);
		audio->spec.callback(audio->spec.userdata,
			(Uint8 *)audio->convert.buf,audio->convert.len);
		SDL_ConvertAudio(&audio->convert);
		SDL_memcpy(buffer, audio->convert.buf, audio->convert.len_cvt);
	} else {
		audio->spec.callback(audio->spec.userdata, buffer, audio->spec.size);
	}
}

/* Add a new frequency/clock/predivisor to the current list */
void SDL_MintAudio_AddFrequency(_THIS, Uint32 frequency, Uint32 clock,
	Uint32 prediv, int gpio_bits)
{
	int i, p;

	if (MINTAUDIO_freqcount==MINTAUDIO_maxfreqs) {
		return;
	}

	/* Search where to insert the frequency (highest first) */
	for (p=0; p<MINTAUDIO_freqcount; p++) {
		if (frequency > MINTAUDIO_frequencies[p].frequency) {
			break;
		}
	}

	/* Put all following ones farer */
	if (MINTAUDIO_freqcount>0) {
		for (i=MINTAUDIO_freqcount; i>p; i--) {
			SDL_memcpy(&MINTAUDIO_frequencies[i], &MINTAUDIO_frequencies[i-1], sizeof(mint_frequency_t));
		}
	}

	/* And insert new one */
	MINTAUDIO_frequencies[p].frequency = frequency;
	MINTAUDIO_frequencies[p].masterclock = clock;
	MINTAUDIO_frequencies[p].predivisor = prediv;
	MINTAUDIO_frequencies[p].gpio_bits = gpio_bits;

	MINTAUDIO_freqcount++;
}

/* Search for the nearest frequency */
int SDL_MintAudio_SearchFrequency(_THIS, int desired_freq)
{
	int i;

	/* Only 1 freq ? */
	if (MINTAUDIO_freqcount==1) {
		return 0;
	}

	/* Check the array */
	for (i=0; i<MINTAUDIO_freqcount; i++) {
		if (desired_freq >= ((MINTAUDIO_frequencies[i].frequency+
			MINTAUDIO_frequencies[i+1].frequency)>>1)) {
			return i;
		}
	}

	/* Not in the array, give the latest */
	return MINTAUDIO_freqcount-1;
}

/* The thread function, used under MiNT with xbios */
int SDL_MintAudio_Thread(long param)
{
	SndBufPtr	pointers;
	SDL_bool	buffers_filled[2] = {SDL_FALSE, SDL_FALSE};

	SDL_MintAudio_thread_finished = SDL_FALSE;
	while (!SDL_MintAudio_quit_thread) {
		if (Buffptr(&pointers)!=0)
			continue;

		if (( (unsigned long)pointers.play>=(unsigned long)SDL_MintAudio_audiobuf[0])
			&& ( (unsigned long)pointers.play<=(unsigned long)SDL_MintAudio_audiobuf[1])) 
		{
			/* DMA is reading buffer #0, setup buffer #1 if not already done */
			if (!buffers_filled[1]) {
				SDL_MintAudio_numbuf = 1;
				SDL_MintAudio_Callback();
				Setbuffer(0, SDL_MintAudio_audiobuf[1], SDL_MintAudio_audiobuf[1] + SDL_MintAudio_audiosize);
				buffers_filled[1]=SDL_TRUE;
				buffers_filled[0]=SDL_FALSE;
			}
		} else {
			/* DMA is reading buffer #1, setup buffer #0 if not already done */
			if (!buffers_filled[0]) {
				SDL_MintAudio_numbuf = 0;
				SDL_MintAudio_Callback();
				Setbuffer(0, SDL_MintAudio_audiobuf[0], SDL_MintAudio_audiobuf[0] + SDL_MintAudio_audiosize);
				buffers_filled[0]=SDL_TRUE;
				buffers_filled[1]=SDL_FALSE;
			}
		}

		usleep(100);
	}
	SDL_MintAudio_thread_finished = SDL_TRUE;
	return 0;
}

void SDL_MintAudio_WaitThread(void)
{
	if (!SDL_MintAudio_mint_present)
		return;

	if (SDL_MintAudio_thread_finished)
		return;

	SDL_MintAudio_quit_thread = SDL_TRUE;
	while (!SDL_MintAudio_thread_finished) {
		Syield();
	}
}